Quote Originally Posted by Eraden View Post
The biggest problem I have with people calling for the MSQs to be made more difficult is that most of these people are not even asking for OPTIONAL harder modes. They want it to be made harder for EVERYONE. One has to wonder why these people feel the need to make things more difficult for everyone. For the few who have come to this thread to put in a word for OPTIONAL harder modes, I can get behind this. It gives those who want more of a challenge an opportunity to have such a challenge while at the same time, allows those of us who might be struggling from time to time with current content to be able to keep playing.
So yeah I do feel it needs to be harder for everyone. As I've said before the difficulty should at least be at a level that gives the story credibity... ultra cataclysmic world ending situation should not be beaten with a proverbial b**** slap.because of how easy it is.

On the flip side everyone who's crying out against it seems to think difficulty is this sheer vertical cliff where there are only 2 levels.. faceroll or brutal savage. There's a massive space in between where they could tune things..

I also feel and I think I said this earlier too. That any time msq content has been considered too difficult. Its never the fact the content is actually difficult and always the fact that the game does a terrible job of telling or teaching players what they are expected to do..

Nearly every quest that has been a road block has been the same.. not difficult just badly explained.