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  1. #41
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,642
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VelKallor View Post
    Not THIS again...

    We have been over this repeatedly. The MSQ is this way by deliberate design because it has to cater to people of all skill levels. it is STORY content not a savage or extreme. There is plenty of hard content in FF 14 ( and more to come ) that can cater to this miniscule portion of the playerbase...the MSQ is not meant to be a brick wall. It is not meant to be completed "by only the worthy".

    "The time between seconds" is the one you are referring to. That scene with Zenos? Is a no win scenario. An illustration of just how powerful he is...and to drive home that not even the Warrior of Light is invincible.
    Not this again, indeed.

    You can increase the difficulty of content without making it anywhere near Extreme or Savage levels. Insinuating otherwise is simply being disingenuous. Presently, the MSQ as a whole is essentially one massive participation reward that's almost impossible to fail. This does undercut the whole epic saga of the story when the supposed big bad can be facerolled. A prime example of this is Thordan. Even as a brand new player only ten months into FFXIV when I first cleared, I was disappointed by how much of a joke he was—to the point I stopped even dodging mechanics because not only was nobody else bothering. When I was hit myself, they did next to nothing. Did it ruin the conclusion of Heavensward? No. However, it certainly left a sour taste. Shinryu, conversely, was much better despite still being easy enough. Sadly, power creep as trivialized that fight but in his heyday, he was good.

    As for that scene with Zenos. It's a cheat trope that isn't explained well. We never learn why Zenos can stomp us into the ground so easily yet a handful of dungeons later, we're returning the favor. He's just invincibly strong because the plot needed him to be.
    (19)
    Last edited by ForteNightshade; 08-05-2022 at 12:01 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #42
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by VelKallor View Post
    LOL. LMAO even.[/I]


    It's not a proper thread until Vel goes nutty on the keyboard for reasons incomprehensible to the human mind.
    (17)

  3. #43
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    It's not a proper thread until Vel goes nutty on the keyboard for reasons incomprehensible to the human mind.
    Even more so when what i did say, is twisted and reworded to say what i never said. But you know, narrative.
    (1)

  4. #44
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VelKallor View Post
    Even more so when what i did say, is twisted and reworded to say what i never said. But you know, narrative.
    Requoting what you said and asking for you to explain is twisting the narrative? lol
    (9)

  5. #45
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Bro TLOU2 is rated higher than XIV on Metacritic.
    No.

    FF 14 94 vs 93 TLOU2

    FF 14 9.4 vs 5.7 TLOU2..that user score...OUCH.
    (0)

  6. #46
    Player
    Zegtry's Avatar
    Join Date
    Sep 2018
    Location
    Limsa Lominsa
    Posts
    49
    Character
    Kuwa Shirakami
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    You are well aware that you are playing an Rpg. even before going online? In addition, you are playing a game called Final Fantasy, which happens to be a game with more stories and filling quests than gameplay...
    You come to the game knowing explicitly that such a license is going to have a number of filler quests and a pretty big story. If you don't like this type of content why not skip the moments you deem unnecessary in your progress?
    If the majority of players like to have such content you have no reason to stop them from continuing to like such a thing when your simple reason is to want to play endgame content and therefore to eliminate the essence even license.
    Stop wanting generic games that look alike....
    (2)
    Last edited by Zegtry; 08-04-2022 at 11:19 PM.

  7. #47
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VelKallor View Post
    No.

    FF 14 94 vs 93 TLOU2

    FF 14 9.4 vs 5.7 TLOU2..that user score...OUCH.
    Reread what he said

    Quote Originally Posted by ZedxKayn View Post
    Bro TLOU2 is rated higher than XIV on Metacritic. Or more shockingly, Animal Crossing New Horizons is above Half-Life 2, Deus Ex Human Revolution or Bayonetta. Critics are paid and not the argument you think they are.
    FF14:EW has a score of 92
    TLOU2 has a score of 93.

    Don't bullshit bro, and don't bring up user reviews when you quoted paid journalists lol.

    https://www.metacritic.com/game/play...-of-us-part-ii
    https://www.metacritic.com/game/pc/f...-xiv-endwalker

    I'll jump off your case now, but man, don't lie when it can be easily searched on google lul

    p.s: if you want to just search of FFXIV itself, it has a metacritic score of 49!
    https://www.metacritic.com/game/pc/f...asy-xiv-online

    p.p.s: I didn't account for the fact that was 1.0, so here you go, have ARR. Still lower than TLOU2 with a score of 83!

    https://www.metacritic.com/game/pc/f...a-realm-reborn
    (9)
    Last edited by Padudu; 08-05-2022 at 12:20 AM.

  8. #48
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    In a game where the story is main focus behind the game, you are not rushed to get to endgame, you are not FORCED to play optimally to get through content...

    Yet every day i see the same thing: 'WAH WAH STORY IS TOO LONG'

    Seriously, The game IS the story.

    It is a FINAL FANTASY game.

    There are plenty of MMO's out there that destroy their own storylines for the 'endgame progression' aspect of the game, if you want to play those, then do that.

    FFXIV should never move away from the story aspect of the game, the MSQ is what keeps this game coherent.
    I don't see everyone complaining so why complain about it?

    Not everyone likes the same thing. Not everyone has played a Final Fantasy game in the past and those who haven't aren't familiar with how FF games are structured.

    Just because someone isn't into story doesn't mean they won't like other content and features of the game.

    The only thing I'm against is altering existing content to please those who don't care about story. It's better for SE to add an alternate progression path to the game for those players.

    If SE is able to go back and retrofit MSQ for those who want a solo player experience, it shouldn't be hard for them to create a non-story progression path for those who don't care about story.

    Remember how we need to choose between keyboard/mouse and controller set up when our characters first enter their starting city? Follow that with a second question: Do you wish to choose the path of the Warrior of Light or the path of the Mercenary? The WoL path would be the MSQ. The Mercenary path would have dungeons/trial automatically unlock at the appropriate level but give the player no guidance on how to level. Or perhaps SE adds new worlds specifically for the Mercenary path.

    Queuing in Duty Finder would only match them to other Mercenaries so there's no conflict with those enjoying the story. Players on both paths would still interact with each other in the open world content such as FATEs. They could still pre-form groups together to queue for specific duties or roulettes (though any needed random matchmaking to fill out a party would only be with Mercenaries, not WoLs).

    The Mercenary path would be a bit harder as there would be no frequent quest rewards to get gear and gil though they could still get those things from other content. There would be no guidance on what to do next (at least not until players started creating and sharing such guides). If they later decide they do want to experience the story, then they would need to create a new character to start fresh instead of having access to NG+.

    There are ways for both types of players to be happy.
    (1)

  9. #49
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Not this again, indeed.

    You can increase the difficulty of content without making it anywhere near Extreme or Savage levels. Insinuating otherwise is simply being disingenuous. Presently, the MSQ as a whole is essentially one massive participation reward that's almost impossible to fail. This does undercut the whole epic saga of the story when the supposed big bad can be facerolled. A prime example of this is Thordan. Even as a brand new player only ten months into FFXIV when I first cleared, I was disappointed by how much of a joke he was—to the point I stopped even dodging mechanics because not only was nobody else bothering. When I was hit myself, they did next to nothing. Did it ruin the conclusion of Heavensward? No. However, it certainly left a sour taste. Shinryu, conversely, was much better despite still being easy enough. Sadly, power creep as trivialized that fight but in his heyday, he was good.

    As for that scene with Zenos. It's a cheat trope that isn't explained well. We never learn any Zenos can stomp us into the ground so easily yet a handful of dungeons later, we're returning the favor. He's just invincibly strong because the plot needed him to be.
    Thordan and Shinryu both were relatively difficult when they first came out. Shinryu was actually nerfed a few times. All the old expansions had a modicum of difficult content mixed into them, but old content wont stay the same forever. Potencies have changed significantly since HW and SB.

    Its just the nature of old content. They'd have to redo things to maintain the same difficulty as when they were new.
    (0)

  10. #50
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Anyways, another thread to complain about those who'd like the MMO part of XIV without being forced to do the story. Show me on the doll where we hurt you.

    It's exasperating that kind of threads still pop up even when the devs are currently working on making the MMO aspect totally optional while still not throwing a bone to the people who want to play the game for the MMO it is and not a hundreds hour long JRPG. What even is the point? There's no threats to what you enjoy whatsoever. Just to complain about people who don't like what you like?
    (10)
    im baby

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