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  1. #1
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Anyways, another thread to complain about those who'd like the MMO part of XIV without being forced to do the story. Show me on the doll where we hurt you.

    It's exasperating that kind of threads still pop up even when the devs are currently working on making the MMO aspect totally optional while still not throwing a bone to the people who want to play the game for the MMO it is and not a hundreds hour long JRPG. What even is the point? There's no threats to what you enjoy whatsoever. Just to complain about people who don't like what you like?
    (10)
    im baby

  2. #2
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by VelKallor View Post
    Ive said it before, this forum is a small fraction of a fraction of a fraction of 1% of the playerbase, and as such does not represent the millions who play...you dont speak for them you dont speak for me.
    You people sure love to dismiss any opinion you dislike with the same old "muh minority".

    Sure, but why bring metacritic in the first place then? Endwalker's user rating is based on 1.4k reviews, which are also less than 1% of the "millions who play". It's less than 0.1% actually.
    If you want play the numbers game, don't use such blatant double standards.

    Forums are not the whole community, but there are representative of a certain demographic of players. Same for Reddit. Same for Twitter. Same for Metacritic. Same for your server's Novice Network. You can't use one as the definitive judge of quality (which is stupid in the first place, because being popular has never shielded anything from criticism like you always love to imply), and ignore the others.
    (16)

  3. #3
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Kazhar View Post
    You people sure love to dismiss any opinion you dislike with the same old "muh minority".

    Sure, but why bring metacritic in the first place then? Endwalker's user rating is based on 1.4k reviews, which are also less than 1% of the "millions who play". It's less than 0.1% actually.
    If you want play the numbers game, don't use such blatant double standards.

    Forums are not the whole community, but there are representative of a certain demographic of players. Same for Reddit. Same for Twitter. Same for Metacritic. Same for your server's Novice Network. You can't use one as the definitive judge of quality (which is stupid in the first place, because being popular has never shielded anything from criticism like you always love to imply), and ignore the others.
    There's also massive survivor bias within the community, what about the opinions of those thousands who tried and got utterly filtered by the combat or the MSQ or whatever?

    My personal experience is that not one single person I've got to try the game out finished the MSQ because of just how long it is for how it's presented no matter how much they push themselves. Point being XIV is very far from being all praises, but it's all people in the community tend to hear because most people who have criticism towards the game either already moved on and/or got backlash, because I've seldom seen a community so allergic to criticism.
    (16)
    im baby

  4. #4
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ZedxKayn View Post
    There's also massive survivor bias within the community, what about the opinions of those thousands who tried and got utterly filtered by the combat or the MSQ or whatever?

    My personal experience is that not one single person I've got to try the game out finished the MSQ because of just how long it is for how it's presented no matter how much they push themselves. Point being XIV is very far from being all praises, but it's all people in the community tend to hear because most people who have criticism towards the game either already moved on and/or got backlash, because I've seldom seen a community so allergic to criticism.
    That's because it's non-constructive criticism
    (1)

  5. #5
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Nav_Fae View Post
    That's because it's non-constructive criticism
    So? Not all criticism has to be constructive. Saying "x is not fun" doesn't make the criticism worthless, it's player feedback. It's as constructive as "wow I enjoyed the story so much!" yet you never see people say "tHaT'S nOt CoNsTrUcTiVe CrItIcIsM" to that. It's up to the devs to figure out what to do with any type of criticism positive or negative, constructive, neutral or abrasive, to ignore it, acknowledge it, think about it, because the statement "x is not fun" doesn't stop being true for the player because it wasn't presented with a wall of text on how to perhaps make x more fun. Additionally, I'd reckon the feedback of players that quit can be extremely valuable for the devs, probably more than the positive criticism.

    Besides, white knights find way to call even constructive criticism "non-constructive" through mental gymnastics and disingenuity just because they can't stand any criticism of the game. Like how can you call any and all criticism from this subset of the playerbase "non-constructive"? Did you read every criticism from people who quit be it at lv27 or lv78? What makes you think that? Because they aren't entirely up to date with every piece of content there's out there? If so then no criticism is constructive until the game's development is thoroughly over, and the positive feedback of the sprout that's still lv40 being thankful for the addition of trust and/or streamlining in ARR stuff isn't constructive either... But you'd never even think about replying to an enthusiastic sprout that's saying nothing more thought out than "this is neat" that their criticism isn't constructive, would you? People who don't even have 20 minutes into the game can give feedback regarding an aspect of the game they have reached, aka character creation, about as well as someone who has thousands of hours into the game. Doesn't make it worthless or not valid.

    So yeah, I have seldom seen a community more allergic to criticism.
    (15)
    Last edited by ZedxKayn; 08-05-2022 at 09:03 PM.

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,038
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZedxKayn View Post
    So? Not all criticism has to be constructive. Saying "x is not fun" doesn't make the criticism worthless, it's player feedback. It's as constructive as "wow I enjoyed the story so much!" yet you never see people say "tHaT'S nOt CoNsTrUcTiVe CrItIcIsM" to that. It's up to the devs to figure out what to do with any type of criticism positive or negative, constructive, neutral or abrasive, to ignore it, acknowledge it, think about it, because the statement "x is not fun" doesn't stop being true for the player because it wasn't presented with a wall of text on how to perhaps make x more fun. Additionally, I'd reckon the feedback of players that quit can be extremely valuable for the devs, probably more than the positive criticism.

    Besides, white knights find way to call even constructive criticism "non-constructive" through mental gymnastics and disingenuity just because they can't stand any criticism of the game. Like how can you call any and all criticism from this subset of the playerbase "non-constructive"? What makes you think that? Because they aren't entirely up to date with every piece of content there's out there? If so then no criticism is constructive until the game's development is thoroughly over. People who don't even have 20 minutes into the game can give feedback regarding an aspect of the game they have reached, aka character creation, about as well as someone who has thousands of hours into the game. Doesn't make it worthless or not valid.

    So yeah, I have seldom seen a community more allergic to criticism.
    I’ve been trying to figure out for a while if this persons comment was in reference to “saying the story is bad” is pointless criticism or “Burger King told me cure 1 spamming is wrong what a toxic elitist” but honestly you’ve more eloquently summed up my opinion on both sides of that discussion better than I ever could considering according to at least 1 person I have a reputation on the forums as a toxic Elitist myself apparently
    (9)

  7. #7
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ZedxKayn View Post
    So? Not all criticism has to be constructive. Saying "x is not fun" doesn't make the criticism worthless, it's player feedback.
    It's just a cheap way to dismiss negative sentiment.

    At my work, we maintain a very close relationship with the people who use our software. We spend a lot of time tailor building or tweaking features to accommodate our customers particulars, and it would be laughably irresponsible for us to ignore negative sentiment towards a feature just because the criticism "Wasn't constructive enough". Customers, particularly in the entertainment space, may not be equipped to understand or communicate effectively exactly why they don't like something. Professional designers/developers are supposed to have the skillset to contextualize and understand negative sentiment about their product, even when it's not particularly descriptive or nice.
    (12)

  8. #8
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,186
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ZedxKayn View Post
    So? Not all criticism has to be constructive. Saying "x is not fun" doesn't make the criticism worthless, it's player feedback. It's as constructive as "wow I enjoyed the story so much!" yet you never see people say "tHaT'S nOt CoNsTrUcTiVe CrItIcIsM" to that. It's up to the devs to figure out what to do with any type of criticism positive or negative, constructive, neutral or abrasive, to ignore it, acknowledge it, think about it, because the statement "x is not fun" doesn't stop being true for the player because it wasn't presented with a wall of text on how to perhaps make x more fun. Additionally, I'd reckon the feedback of players that quit can be extremely valuable for the devs, probably more than the positive criticism.
    My take is the main difference is how you proceed as a developer. When people say they're really enjoying something, even though it would be nice to know more specifics, it's passable to simply translate that as "the approach we're using right now is working, keep doing more of the same." When someone just says something is "bad" on the other hand, without specifying what, it's a lot more difficult to make changes. Knowing "everything is likely good" is much more informative than "something is not good, but who knows what or why."

    I see the issue as less a community "allergic to criticism" (the multiple threads providing specific, constructive criticism on things like certain races, for example, show a community completely accepting of criticism), and more taking issue with people who directly insult and attack the dev team while proclaiming themselves the all-knowing arbiters of what is "good" or "bad," and frequently it ultimately boils down to "the devs wrote a different story than I wanted them to write, so I'm going to call it bad."

    And for every person who seems to get on people's cases for disliking something about EW, I can likely equally point to another person who seems unable to accept that many people enjoy it.

    Exactly. At the end of the day it's up to the business to figure out why the feedback is the way it is. Yeah, sure, they won't lose sleep over a handful of people leaving, but a customer saying they dislike something, or simply ceasing to consume your product without even saying anything, is a data point in itself, and one to explore further.
    This is also a great point. The data points at the moment, though, show that the current expansion is their most successful. The opening and patch-release peaks have seen the largest playerbase yet, and even the between-patch troughs are still significantly higher in terms of active players than similar troughs in any past expansion. Taking specific critiques under advisement is useful, but completely altering your approach when the overall feedback is overwhelmingly positive is generally a terrible strategy.
    (5)

  9. #9
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I agree with the comments that the MSQ content could stand to be a bit difficult - and no, not muh Dark Souls, or even ex or savage etc. With trusts being rolled out across mandatory MSQ content, you can include an ez-mode option with those. SE may not be doing that, and doing the opposite by "streamlining" content to accommodate them, but they nonetheless could use them that way - if they wanted to - and allow the DF and regular trust versions to suffer a bit less, as a result... the MSQ includes some of the most formidable foes the MC faces; it's just a shame the mechanical difficulty can't fully showcase this, and so often they must rely on story contrivances that don't really cut it for me. Atm I'd rate the story about "meh", especially as a follow-up to SHB, so it's not a strong selling point to me.

    Quote Originally Posted by Kazhar View Post
    You people sure love to dismiss any opinion you dislike with the same old "muh minority".

    Sure, but why bring metacritic in the first place then? Endwalker's user rating is based on 1.4k reviews, which are also less than 1% of the "millions who play". It's less than 0.1% actually.
    If you want play the numbers game, don't use such blatant double standards.

    Forums are not the whole community, but there are representative of a certain demographic of players. Same for Reddit. Same for Twitter. Same for Metacritic. Same for your server's Novice Network. You can't use one as the definitive judge of quality (which is stupid in the first place, because being popular has never shielded anything from criticism like you always love to imply), and ignore the others.
    Also, let's not pretend gaming companies haven't cottoned onto the fact that people place far more weight on "user scores" than paid critic reviews and now also target those. As you say though, if we're going to use the tiny sample argument, Metacritic is no different and far from exempt from it.
    (10)
    Last edited by Lauront; 08-05-2022 at 06:37 PM.
    When the game's story becomes self-aware:


  10. #10
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lauront View Post
    I agree with the comments that the MSQ content could stand to be a bit difficult - and no, not muh Dark Souls, or even ex or savage etc. With trusts being rolled out across mandatory MSQ content, you can include an ez-mode option with those.
    I really wish people would stop advocating for trust to be "ez-mode". If you want easy, you go get carried by other players. You can just kiss the dirt while they complete the mission.
    (0)

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