Quote Originally Posted by Amenara View Post
How about this, the only content that was unexpected was the criterion/variant dungeon and the Island Sanctuary. Everything else was expected with 6.2.
So how many unusual, new content types are required for everyone here to be satisfied? 2 fresh ideas every patch? 4? 10? 100? And would it be reasonable to expect that much creativity when new ideas for content types are hard to come by - just look at all the games that copy other games whenever there is a new idea.