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  1. #1
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jeeqbit View Post
    No, the variant dungeons are also new. It's 3 new difficulty levels. It would have been simpler for them to be named Normal, Extreme and Savage.

    Just because we normally get all of the other content I listed, doesn't meant that the content is not new. It is a new dungeon, it is a new set of savage raids and it is a new extreme trial.
    What he means is that content that is new to the normal patch cycles. here me out. We already know that we get a new dungeon always tied to the story, a new trial, etc. all we get is the same old things that no one is surprised about them, however adding the savage dungeons that we have been waiting for and after many interviews with streamers we finally getting this after they said they could not "implement" is something new that might help with the down time in major cycle
    (1)
    Last edited by Axxion; 07-02-2022 at 05:13 AM.
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,626
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Axxion View Post
    What he means is that content that is new to the normal patch cycles. here me out. We already know that we get a new dungeon always tied to the story, a new trial, etc. all we get is the same old things that no one is surprised about them
    I know what was meant, but it doesn't change the fact that the content is new. It's not a new content type, but to ignore the fact that it is new artwork, new fights, new models and new level design is unfair. People's complacency and bitterness has caused them to overlook the fact that the content they are used to getting is still new. New content is good.
    (10)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I know what was meant, but it doesn't change the fact that the content is new. It's not a new content type, but to ignore the fact that it is new artwork, new fights, new models and new level design is unfair. People's complacency and bitterness has caused them to overlook the fact that the content they are used to getting is still new. New content is good.
    I dont think its bitterness it just that some players what something more interesting than just the same old same old dont get me wrong thats great that we got it but how long will it last? you know how fast player burn through content.

    And besides do you really think the average player care on how much time put into the work? no they want to know if its fun or not

    new fights, ill give you that but however the mechanic will always be reused assets.

    New models but more of reskin over the existing models. Heck one model i was surprised they "changed" was the lala one. remember they used a lala model for dulia-chai
    (3)
    Last edited by Axxion; 07-02-2022 at 11:53 AM.
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  4. #4
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I know what was meant, but it doesn't change the fact that the content is new. It's not a new content type, but to ignore the fact that it is new artwork, new fights, new models and new level design is unfair. People's complacency and bitterness has caused them to overlook the fact that the content they are used to getting is still new. New content is good.
    How about this, the only content that was unexpected was the criterion/variant dungeon and the Island Sanctuary. Everything else was expected with 6.2.
    (3)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,626
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Amenara View Post
    How about this, the only content that was unexpected was the criterion/variant dungeon and the Island Sanctuary. Everything else was expected with 6.2.
    So how many unusual, new content types are required for everyone here to be satisfied? 2 fresh ideas every patch? 4? 10? 100? And would it be reasonable to expect that much creativity when new ideas for content types are hard to come by - just look at all the games that copy other games whenever there is a new idea.
    (5)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  6. #6
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,120
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jeeqbit View Post
    So how many unusual, new content types are required for everyone here to be satisfied? 2 fresh ideas every patch? 4? 10? 100? And would it be reasonable to expect that much creativity when new ideas for content types are hard to come by - just look at all the games that copy other games whenever there is a new idea.
    I would rather they forego any shiny new toy if they fix existing half finished content they threw out in the wild. Remember Lords of Vermillion? That was a neat idea, too bad about that execution. :/
    (1)

  7. #7
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    So how many unusual, new content types are required for everyone here to be satisfied? 2 fresh ideas every patch? 4? 10? 100? And would it be reasonable to expect that much creativity when new ideas for content types are hard to come by - just look at all the games that copy other games whenever there is a new idea.
    I expect to have fun. That's it. It's not the amount of content that matters. I've played games where one piece of content kept me happily occupied for hundreds of hours. Then I've played others (including this game) where there's a lot of development resource heavy content that I'm finished with or bored of in a week.

    Look at recent content. Aglaia? Done first day in 40 minutes and the gear isn't useful. Elephant tribe are 5 minute a day chores. Dungeon is absolutely a once and done worthless content. Crafting is bot ridden. EX3 is a waste of effort because we get the echo, droprate buff and totem trade later.

    The devs are working flat out and creating content, sure. But personally I just don't enjoy most of it and find myself logging off to play single player games. I only sub for Savage.
    (4)

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