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  1. #11
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MilkieTea View Post
    Oh you know they will, Jeeq...
    "should've been added to the game earlier. in 6.0 or some time in ShB. unacceptable that it's arriving so late in the game's life. shameful devs."
    (4)

  2. #12
    Player
    OperaMorgana's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    89
    Character
    Opera Morgana
    World
    Zodiark
    Main Class
    Black Mage Lv 90
    it all depends on the lasting of these new things, if you can complete the quests in less than a day its not much tbh
    (6)

  3. #13
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Can't judge anything until it's all released. Savage dungeons sound fun though. They haven't really made hard modes of dungeons since HW right? And most of the current "hard" mode dungeons are all super disappointing due to power creep.
    (5)

  4. #14
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Island Sanctuary seems very extensive. It could be an entirely separate game and sell well on its own.
    I am going to be very cautious with Island Sanctuary. It could be an interesting thing to do but I don't know what their goal with it is other than as solo side content with a bit of socialization if you want. Seems like it is meant to be self-contained which may or may not appeal to a lot of players.

    Quote Originally Posted by NekoMataMata View Post
    Can't judge anything until it's all released. Savage dungeons sound fun though. They haven't really made hard modes of dungeons since HW right? And most of the current "hard" mode dungeons are all super disappointing due to power creep.
    To be fair the "Hard" dungeons are hard in name only as a new version of the older dungeon. They were never meant to be difficult content.
    (3)

  5. #15
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    going to hold my breath until it release. seems interesting but like someone said depends on how long it will last. if the savage dungeons have different path then people will take the path that it easier than and dont forget what type of rewards after completing it
    (1)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  6. #16
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Ok now they got my attention with this Live Letter. Variant/Criterion and Island Sanctuary are both sounding more solid than I was expecting. Finally got some of the things people have been asking for like branching paths and multiple difficulty levels in dungeon content, and we're getting 3 of those variants in 6.x series while they still work on deep dungeon separately. Island sounds like it has enough going on that you can spend a lot of time there and treat it like your main content if you are the kind of person that likes Animal Crossing sort of activities. This is good stuff now.
    (3)

  7. #17
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Glamour Dresser space doubled!
    We can request repairs for gear in duty!

    THE HYPE!
    (10)

  8. #18
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I hope they do savage version of some dungeons we have already
    Savage sastash,aurum veil,vault,bardam mettle,sohm al hard,the burn etc etc so many cool ideas
    (1)

  9. #19
    Player
    Thaciscokidd's Avatar
    Join Date
    Sep 2015
    Posts
    521
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Out of all the stuff, variant dungeon has my attention. With DSR's AU story and this feature having a CYA element, maybe they're experimenting with branching stories since technically you can just New Game + the branch you miss.
    (2)

  10. #20
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Looking like a good patch, the criterion dungeon looks way better than I expected. Solo mode, party mode, savage mode, & multiple paths.

    Rest of the content seems alright too, the usual staples of raid, trial, dungeon which are all good usually. Island Sanctuary looks, maybe not better than I expected, but certainly different and potentially more involved than I expected.
    (5)

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