Quote Originally Posted by Shurrikhan View Post
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As you might have guessed, I also think that vampiric holy magic is an equally bad design decision, and largely comes down to the fact that if one tank has something, everyone wants it, and the dev team tends to indulge these demands to try to please everyone even at the cost of job identity.

Thrill of Battle is just a kinder version of Last Stand. It thematically fits, and there's no damage to HP conversion involved. You're just increasing your capacity to shrug off damage. I also think that Wolverine style regeneration is fine for Berserker types as well. There's just no logical explanation for why a pure physical attacker should be able to use magical barriers or lifesteal.

There have been a couple of iterations of DRK which have specifically involved life steal, most notably FFT, which was the inspiration for PLD's Stasis Sword type spells, and FFXI, where Dread Spikes converted damage taken into HP. You don't need to go into an undead theme to do it (although they seem to have done this anyways with Living Dead).