So, i have felt this way for a while now, but it has gotten worse and worse with each XPAC and now it has gotten to the point that i want to speak out about it.
Does anyone else here feel that the PLAYSTYLE(not visual) tanks identities to not match their jobs?
When i think of the word "Warrior" i think big weapons, smashing, spinning blades, leaping slams, etc. I think of them parrying with their weapon, ignoring pain, blocking an attack via shoulder ramming, etc.
When i imagine "Paladin", i think holy light, shields, defending allies. Honor, and Duty. Righteously smiting your enemies.
When i imagine "Dark Knight" i think berserking. I think sustain, unstoppable, rage, vengeance, destruction.
When i imagine "Gunbreaker" i think of Cunning, Versatility, Adaptation, Mobility/Speed.
First off, i want to reiterate, i am talking about how these classes "PLAY" not their aesthetics.
I would think that Dark Knight should be the class that is self-healing focused, and yet warrior has MULTITUDES better self sustain.
Realistically, Nothing about the idea of a Gunbreaker screams "Tank" to me. But if they want to force it, then the only way i could conceive of it is via speed and dexterity. I would imagine a gunbreaker mitigating by evading, parrying, or deflecting rather than "Blocking". There isn't really anything in a gunbreakers kit that gives it unique IDENTITY. I would have expected them to have a unique tanking ideal. Like shirking off part of heavy blows and taking it as a DoT instead.
As for a Warrior, what can i say? At this point they have everything every other tank has and more. It has always baffled me from day 1 why a warrior has any self sustain at all. The warrior more than any class in my eyes should be the class that is "I GO SMASH" and they could care less if they need healing or not, thats the healers job, not his. When i think of a warrior, i think of someone who has mastered a weapon, and doesn't have an inkling of magical prowess. They shouldn't have any healing at all. They should be all brawn and power. Healing is for the more magically inclined tank identities like paladin and dark knight.
I don't write this to discuss class balance. This is just an odd feeling i have had ever since i first started playing. It always felt like SE never got a real core identity for their tanks. The paladin feels like the only one that is truly fulfilling its fantasy. Perhaps they used to have more unique identities but they lost it as they become more homogeneous?
I originally chose Dark Knight because i assumed it was going to be the self-sustain focused tank. And at first, it seemed like thats what it was going to be. But as i leveled further and further, i realized my self sustain became more and more pointless. While warriors on the other hand are clearing entire dungeons without a healer. It was puzzling to say the least.