Quote Originally Posted by WaxSw View Post
I'm willing to bet this is just because the game forces you to have healers via matchmaking and you can only go into non-standard healer runs with a full premade which not every player has access to most of the time, same with high end duty, outside of prog the main reason why 2 healers are brought instead of just 1 or none at all is either healer targeted mechanics (so 1 healer less would make that much more inconsistent) and ironically fflogs as 1/0 healers are deemed non-standard





We ARE already green dps, our GCDs are over 90% of the time used for that goal and our total healing casts barely reach 40% of our total actions, the only real difference that an actual rotation would make is that instead of pressing the same button 144 times that count could be reduced to 70 and the remaining 74 casts used in more interesting and fun options
I can only go by what I see in game. Even in pf folks still bring healers to most content. That that'll vary by server but again that's what I see.

And my point is doing that would only make it feel even more like they're just green dps. You don't double down on that issue, cause if you do then the complaints of healers not being healers really surfaces. Just saying I personally don't see a clear cut way to do this right that'd satisfy the most people