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  1. #1
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    352
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    A compromise being you could just give Healers more DPS buttons? As a White Mage I'd surely appreciate it.
    This idea you don't need healers is just nonsense and arrogant ignorance. Why do you need Tanks? Why not just have DPS have more mitigation. lol

    At that point why play x flavor of DPS class when you could play ... "The Best DPS" class ™️ (so basically Samurai) Anything else would be garbage right?

    You wanna play that game? With this GCD? 2 seconds of pure molasses-slow gameplay.

    The game is a dance. If you do the dance right you take less damage. Yet people fail at that all the time, people slip up on mitigation on big pulls, and people fail DPS checks.

    We don't live in a perfect world.

    My point is, sometimes stuff happens, someone has to deal with it and who are you gonna call?
    (4)

  2. #2
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Nadda View Post
    This idea you don't need healers is just nonsense and arrogant ignorance.
    Are you sure about that?

    https://www.youtube.com/watch?v=0gi05HqdMSs - Ultimate Coil done with 8 tanks

    https://www.youtube.com/watch?v=zdDxjXMMWgU - E4S (when current) done with 2 tanks and 6 dps

    https://www.bilibili.com/video/BV1qL4y1J7Mh EX1 (Spoilers EW) done with 2 tanks 6 dps

    The idea you don't need healers doesn't seem that nonsensical...
    (3)

  3. #3
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nadda View Post
    This idea you don't need healers is just nonsense and arrogant ignorance
    It's really not. You already barely need any heals on the tanks outside of big pulls and high-end content. You could slightly tune the damage and self-healing to make healers completely redundant for tanks. And give just a handful of DPS jobs a decent 60s cooldown healing ability and the only players who die to unavoidable damage are the ones eating avoidables too, with some leeway depending if they bother to put Second Wind on their hotbar.

    Why do you need Tanks? Why not just have DPS have more mitigation. lol
    Tanks actually have innate defense that makes them necessary. Tank privilege is a very real thing and you regularly see tanks just shrug off hits at +4 vuln stack that would absolutely KO a DPS not at full health. DPS will die in 12 seconds just to auto-attacks in unsynced raids. You'd need to go into full on encounter re-design to make tanks redundant, where for healers it's really just about giving DPS one more ability. Hell, they've already had to nerf Reapers' party heal already because just one DPS having a single decent heal was making actual healers pointless.
    (6)
    Last edited by ThorneDynasty; 06-04-2022 at 07:09 AM.