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  1. #1
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    965
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    As much as I’m wishing for a good change, I’m also anxious of what sort of ‘adjustment’ they’re going to do.

    I.e. Undraw will probably stay untouched lmao.
    It is laughable that they keep Undraw literally the undisputed king of useless ability in the game. There is 0 reason to Undraw a card. It doesn't give you Mana, it doesn't give you an extra Draw, all cards even back in SB from what I read were worth using in some way (either playing on a character or RR fodder) and doubly so now thanks to the seals system being 100% worthless other than Refresh on CD....

    Just... SE. WHY haven't you removed this ability from the game 2 expansions ago? Do you seriously not give a single care to healers that you'll let a button that shouldn't even BE on an AST's bar stay?
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #2
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ASkellington View Post
    Just... SE. WHY haven't you removed this ability from the game 2 expansions ago? Do you seriously not give a single care to healers that you'll let a button that shouldn't even BE on an AST's bar stay?
    There's a part of me that suspects that they can't remove it.
    Basically, the draw action sequence has to have a way out, with no effect to AST's current status, because the original design had an issue where you couldn't overwrite what card you had drawn by drawing a new card. This meant that, if you had a card you didn't want to use, it had to be undrawn. Of course, PC players could, in those days, right-click the buff icon to remove the card and continue, but controller players needed the undraw button to be added in while they figured this issue out.
    So they may have kept the action in as a last resort method, in the event that they end up creating a state like that again, or the action's presence is a requirement to prevent it because of the nature of their spaghetti coding.

    Either that, or they believe that healer contributions are so unnecessary that we should be tossing away cards when it doesn't lead to a perfect Astrodyne.
    (0)

  3. #3
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    126
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    That explanation for why they added it makes sense.

    The reason why it's still in the game is likely that they just forgot to remove it. We're talking about the same dev team that managed to turn Dia into a downgrade from the skill it replaces, after all. Removing Undraw would first require realizing that it's no longer needed, and then spending effort to remove it. That's precious brainspace that YoshiderP would rather spend defending his BLM buffs in long-winded Lodestone posts.
    (17)
    "Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre