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  1. #11
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    82
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    I played WoW for 16 years and I left because there was little to no compelling casual content for me to do. WoW caters to hardcores now. Outside of random dungeon finder and LFR which are awful, there is no casual content in modern WoW. That is part of the reason why I (and many) left. A huge reason I stay here is BECAUSE of the super casual content. Not in spite of it. How can you say casual players will simply abandon the game? This is THE mmo for casual content...

    What im gathering from this thread and others like it, is that there are a lot of people playing this game in their personal bubble and have no clue how the community beyond these forums and their inner circle of raiders or whatever hardcore players do, *actually* works.
    The things is we don't want a difficulty in casual content that could prevents casual from running casual contents, we want a difficulty that force player to actually plays the game, they are paying for and not waste the good player's time. I don't understand how people can accept to pass 25 min in expert roulettes when we can do it in 12 minutes. 25 minutes 90 dungeon shouldn't exist outside of trust. And such difficulty should be able to maintain a good player awake in those contents cause right now, we have more chance to fell asleep than dying..
    The actual difficulty of all MSQ content from lvl 1 to 90 is under what you could find in an actual solo game that allows "just see the story difficulty mode".
    (3)
    Last edited by Kazelus; 06-03-2022 at 09:22 PM.

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