Granted that this is subjective, but I think mechanics difficulty is much harder to overcome than DPS difficulty. I don't know how it was on release, but right now, you don't even have that many buttons at Satasha level. You have maybe a 2-3 button DPS combo, and a one-button AoE spam, if you're lucky enough to even have AoE at level 18. What exactly was hard about that? "Switch to your AoE button when three or more adds appear," is much easier to understand and implement than, "When the boss flies up into the air, look at the blinking lights on the side and dodge repeatedly in the order corresponding to the number of dots in each column while keeping an eye out for the circles of pain that will be spread all over the floor."It wasn't a mechanics difficulty, it was more a number difficulty, you had to actually DPS to beat them that what we are asking for, right now, we have people that don't understand that they need to AOE on packs, if they had struggled on Sastasha and Copperbell because they were swarmed by sahuagin and spriggans perhaps they would understand what the points of AoEing. Healer who would have seen what a tank taking damage means wouldn't be so pressed to spam cure a tank that is not taking damage at all.
I find it really strange that so many players on this forum are so freaked out by that sentiment. I honestly believe that the vast majority of the game's players would agree with Yoshi-P as well. Most of us are already facing plenty of challenges in our day to day life. We don't want our relaxing pasttime at the end of the day to present us with even more challenges than we've already tackled. I think that it's great that this game provides challenges for those who want them, but I think it's also great that this game provides chill content for the majority of us who don't.
My brother in Hydaelyn all I want is a couple buttons to break up the tedium of spamming a single dps spell on healers.I find it really strange that so many players on this forum are so freaked out by that sentiment. I honestly believe that the vast majority of the game's players would agree with Yoshi-P as well. Most of us are already facing plenty of challenges in our day to day life. We don't want our relaxing pasttime at the end of the day to present us with even more challenges than we've already tackled. I think that it's great that this game provides challenges for those who want them, but I think it's also great that this game provides chill content for the majority of us who don't.
People will post takes like these and think they deserve to be taken seriously in response.I find it really strange that so many players on this forum are so freaked out by that sentiment. I honestly believe that the vast majority of the game's players would agree with Yoshi-P as well. Most of us are already facing plenty of challenges in our day to day life. We don't want our relaxing pasttime at the end of the day to present us with even more challenges than we've already tackled. I think that it's great that this game provides challenges for those who want them, but I think it's also great that this game provides chill content for the majority of us who don't.
If you’re so desperate to ~unwind~ that pressing more than one button every 10 secs (reminder: most content in this game is braindead easy and you don’t even have to do THAT right to succeed in any of it) would absolutely destroy your relaxation then go play cookie clicker and leave our mmo alone.
How is it bait? If someone wants harder content, it exists. It is there. It is literally, there. To do. Lots of it. Go do it.
I think there are a lot of people who come on these forums wanting this game to be something that it never, ever will be.
If you're not trolling, then you're missing the point of the thread.
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