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  1. #71
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    It's not the casuals that complain about any suggestion to make the game require the smallest amount more effort to play. It's the lazy people that want all the stuff without actually doing the stuff so they can brag to their 4 RL friends that they have all the stuff... >.>
    (1)

  2. #72
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ronduwil View Post
    If you're doing this, then you're playing wrong. Healing is the one role where I've leveled all jobs to 90, and I've spent plenty of time in the roulettes with them. The only class that plays the way you described is White Mage at level 50. Above that, however, you should be managing your lilies, pre-emptively throwing up an asylum before big AoE burst damage, and possibly maintaining a Medica II to mitigate incoming damage. On top of that you have various cooldowns that you can rotate to keep everyone healthy. It's not the game's fault that you choose to run excusively with pre-made groups of players who don't need any healing and/or that you're so fixated on damage that you're willing to leave all the healing duties to the other guy who is frantically scrambling to maintain everyone while you enjoy your one button spam.

    Every other job is even more complex than that. When I'm playing Astrologian, in particular, I'm so busy throwing out the right cards to the right players and redrawing to optimize my Astrodyne's effect that I barely have time to maintain my dot and/or throw out heals. If you find healing boring, then either you're not doing your job or you're running exclusively with well-geared, well-versed players who could probably clear most instances without a healer.
    I've never seen someone out themselves as an overhealer with such confidence, such self assurance, such absolute conviction and thorough belief that they know better than us.
    (26)

  3. #73
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    No normal content is challenging for someone who has already experienced it. Just going to point that one out.
    (5)

  4. #74
    Player
    Breakbeat's Avatar
    Join Date
    Jul 2021
    Location
    Los Angeles, CA
    Posts
    477
    Character
    Billy Shears
    World
    Goblin
    Main Class
    Summoner Lv 90
    You really think all of us casuals behave that way?

    I don't behave that way. And I am not unique, not at all. I am average, at best.

    If you're just being hyperbolic for effect, then, well, OK. But if you really think that, you're way off-base.

    If Brain: "All (group) behaves like this-"
    Then Common Sense: "NOPE"
    Brain: Learns.

    That's really how it should be. Not a single one of us has any idea how all of some random "group X" of people behave. Yet we insist we know - all day, every day.
    (4)
    Last edited by Breakbeat; 06-02-2022 at 08:25 AM.
    "If you pay attention to the world, it's an amazing place. If you don't, it's whatever you think it is.” – Reggie Watts

  5. #75
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by anhaato View Post
    It might hurt you to hear this, but if it doesn’t require any soft of optimal rotations or crucial mechanics, it’s easy.
    That's not even what makes content difficult. It can add an element of challenge as you're getting them down, sure but rotations and mechanics can be committed to muscle memory. Hell, there have even been occasions where I knew what was coming based on what point in the OST was playing, or even where I was at in my rotation. Memorization is a skill that only shows how good you are at following instructions.

    What truly makes content difficult to clear is that which you don't have control over, and it is also the same thing that should be helping you clear it: The other players. In order to deal with other players you need true skills in these situations called adaptability and reaction time. This is where a savage guru can get outshined in an alliance raid by a casual. Because while the savage player is constantly in a static and deals with how well they can memorize an encounter, the casual player is consistently in unscripted situations involving their teammates. Mechanics being scripted is not the same as the player whose poor positioning has him get knocked off the arena, or a bleed status that seals their fate.

    If you understand this, then you should understand how the difficulty you perceive is not the same as the difficulty the devs have to work at to make sure the game is playable for all their subscribers.

    Of course, you are always welcome to make your own game with your own rules.
    (4)

  6. #76
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gemina View Post
    That's not even what makes content difficult. It can add an element of challenge as you're getting them down, sure but rotations and mechanics can be committed to muscle memory. Hell, there have even been occasions where I knew what was coming based on what point in the OST was playing, or even where I was at in my rotation. Memorization is a skill that only shows how good you are at following instructions.

    What truly makes content difficult to clear is that which you don't have control over, and it is also the same thing that should be helping you clear it: The other players.
    ...You're saying the content is hard because other people are bad players? That's kinda... not the content's fault my dude. Also simplifying it down to memorization just isn't accurate. Knowing how to use your rotation while reacting to difficult mechanics at the same time uses way more brainpower. And why is memorizing your rotation a bad thing anyway? That means you've built up experience and become comfortable with your job. What, is Gordon Ramsay bad at cooking because there's probably hundreds of dishes he knows to cook like the back of his hand?

    In order to deal with other players you need true skills in these situations called adaptability and reaction time. This is where a savage guru can get outshined in an alliance raid by a casual. Because while the savage player is constantly in a static and deals with how well they can memorize an encounter, the casual player is consistently in unscripted situations involving their teammates. Mechanics being scripted is not the same as the player whose poor positioning has him get knocked off the arena, or a bleed status that seals their fate.
    There's no way you're actually mansplaining to me how playing a multiplayer game works. Crazy how the content you speak of still gets cleared relatively quickly with a bunch of shitters, huh? Recent alliances are the only "difficult" form of casual content that might get numerous wipes after the first day. Also, you act like there's no such thing as human error that creates situations that must be adapted to among "consistent" statics. Would you have the skill to adapt to E12S terminal relativity if people were dying who had necessary mitigations? What about adjusting for someone going to the wrong spot for temporal stasis in TEA? That's a whole different level of reaction time than someone hitting the wrong elemental circle in Dun Scaith.

    These are some insane mental gymnastics. People working hard to get good at the game and being consistent and making few mistakes means they're bad at the game actually, the ones who have to wrangle the shitters in normal content are like totally better at the game! Cope.

    If you understand this, then you should understand how the difficulty you perceive is not the same as the difficulty the devs have to work at to make sure the game is playable for all their subscribers.
    If casual players are truly oh so good at the game for being shitter patrol, then surely the lack of skill in your df party shouldn't be a problem no matter the difficulty. But I don't see why you're arguing this, as I've said nothing about wanting all baseline content to be at savage level. I EXPLICITLY said that I want there to be more options in between. What's not clicking?

    Of course, you are always welcome to make your own game with your own rules.
    Just couldn't finish off without simping for the megacorp, huh? You people are all the same.
    (11)

  7. #77
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Allegor View Post
    While ironically proving that there's largely no need for 2 healers in most non-high end content.
    I like how you extrapolated "when mitigating raid-wide damage" to "most non-high end content."
    (0)

  8. #78
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by anhaato View Post
    I've never seen someone out themselves as an overhealer with such confidence, such self assurance, such absolute conviction and thorough belief that they know better than us.
    How would you know whether or not you're an overhealer without breaking ToS by using an addon that I've never used? Also, I've never seen a normal raid wipe due to overhealing. Who is really outing themselves here?
    (2)
    Last edited by Ronduwil; 06-02-2022 at 09:22 AM.

  9. #79
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ronduwil View Post
    How would you know whether or not you're an overhealer without breaking ToS by using an addon that I've never used? Also, I've never seen a normal raid wipe due to overhealing. Who is really outing themselves here?
    My brother in Christ you literally listed out bad healing practices. I don't need an add-on to know that you're wrong when you say that medica 2 should be applied preemptively.
    (29)

  10. #80
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ronduwil View Post
    How would you know whether or not you're an overhealer without breaking ToS by using an addon that I've never used? Also, I've never seen a normal raid wipe due to overhealing.
    Because most fights follow a very set pattern for their attacks, and as a healer you'll learn when the party-wide AoEs are coming up, and when it's best to use your HoTs. Maintaining a constant Medica II to counter basic damage is going to end up with massive overhealing.
    (20)

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