Quote Originally Posted by TheVedis View Post
theyve added new jobs in almost every FF for the most part too, and in some they didnt even have jobs at all!

so they arent what make a FF
No they definitely are, every FF game has jobs, they may not swap around, but they're definitely the basis for the characters. Locke is a Thief, Zell is a Monk, etc. They were here since day one and made FF different from other games and are a capstone of the original series, so they definitely are in every game in one incarnation or another. Your point would almost be a valid one if the current classes in the game weren't just poo poo versions of the jobs. They were made to be watered down versions for the armory system which no longer matters as end game content isn't tiered toward classes. It's even more so that way now. THM = ghetto BLM. They aren't new jobs, they're shadows of our current ones.

The only thing that keeps them afloat is stealing abilities from other classes that more often than not causes problems and nerfs, which is why we no longer are able to equip every ability on every class. It's a broken system that causes gross imbalance and a need to waste dev time and resources to keep in check which could be devoted to actual new content.