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  1. #1
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Loggos View Post
    Right now the class system may lack of some "sense" or strong distingtion because there is just one job for a class. If there are several jobs for one class though and there are stronger specialisations to differ between group and solo play then each class is a base for several branches. I wouldn't add too many new classes tbh, maybe 2-3 and make other professions new a job, or a specialist, so to say.
    This multi-branch thing worries me the most, and I don't understand why people think this would be a good thing.

    If you have an archer that becomes a bard, and an archer that becomes say...A sniper, the differences between the bard and the sniper with the current system would be incredibly minor. We would only be getting 5 unique abilities to differentiate between the two jobs, but other than that they would share all the same stats, abilities and traits of the archer.

    Would you not rather have entire new classes to develop from level 1? I just don't think 5 abilities is enough to base entire jobs around.
    (3)

  2. #2
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    Sorry but there shouldn't be a need to gear up two different classses/jobs just for 5 different skills.
    (3)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Technyze View Post
    Sorry but there shouldn't be a need to gear up two different classses/jobs just for 5 different skills.
    you dont have to do that, you can still just as easily use the gear for the class that you would for the job

    but when your on the job, some gear may be better so youd get it too.

    dont see what the problem there would be

  4. #4
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    i agree that classes are useful for a more general purpose, but my point is that theres no reason jobs cant be tweaked alittle bit to accomidate for a lack of classes, without loseing there unique specialization in the first place. for example, FFXI had job that were specialized, but because of sub jobs it gave them that added boost of whatever they needed to take on different obstacles.

    now im not saying to include sub jobs to ffxiv because i know its not ffxi, but the jobs system can be improved to have a similar effect.
    so im not sure about everyone else here but i know IM not saying to get rid of classes because jobs are perfect as they are, im just saying that i think jobs can be improved to get rid of classes all together and that i would prefer that.
    smack that like button if you agree with me
    (0)

  5. #5
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    someone didnt think before making this forum smh..........
    (0)

  6. #6
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I think classes do serve a purpose and should stay. If a person feels classes are unnecessary, they certainly don't have to play them or collect gear for them.
    (3)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    63
    I'm in agreement with Miz, wayyy too much gear to carry.

    KISS (Keep It Simple Stupid)
    (2)

  8. #8
    Player
    Mazora_Espeon's Avatar
    Join Date
    Sep 2011
    Posts
    299
    Character
    Raltz Waltz
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I actually like to cure myself as a THM when doing leves. I try utilize/cross-class as many skills as I can when I'm soloing. Without classes I wouldn't able to equip... Protect, Stoneskin, Second Wind, Featherfoot, Cure, Sentinel, Rampart, Sacred Prism... Am I leaving anything else out? Classes in parties can also be very beneficial for the select few jobs that you might be missing in a party. Who wouldn't want a tricked out mage in the mix? =D
    (2)

  9. #9
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Give some time for some ajustments to jobs. I dont think they should be removed as they are can still be used as basis for future new jobs. I'm pretty sure ajustments will be geared toward generalizing the classes and specializing more the jobs
    (0)

  10. #10
    Player
    Kirzan's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Kirzan Aran
    World
    Excalibur
    Main Class
    Bard Lv 60
    Here's what I think should happen:
    When you ding 30, you can gain experience, but you're locked at that level. You are then told you must do this mandatory quest which turns out to be the first quest to get your soul. Then the class BECOMES the job. You can still use Second Wind and Stoneskin. You're just this great new person with a new place in the world, with new abilities, that just ascended from being a "standard class" to a "Job!".

    In a perfect world, here's what should have happened:
    Squeenix made many more jobs. When you ding 30, you get to chose which of the 2... or even 3! jobs you want to be. Then you are specialized and don't feel bummed because the job doesn't suit your needs and you just wish you didn't waste all that precious time. The choice is reversible. It only costs YOUR SOUL! Problem with that system is that it's counter everything that FF MMOs are. So it's a dumb idea that should be disregarded.

    Oh wait... I'd like to add BEING ABLE TO USE DIFFERENT WEAPONS to the "in a perfect world" list. Sucks to be a "Daggeradin" or a "Paddladin". I also don't believe the gladiators we know fight with paddles, just sayin'.
    (0)

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