Quote Originally Posted by kaynide View Post
Yup. It works in a competitive system where you are trying to get the mob/drop first, but to their credit the 14 devs have created a very cooperative/collaborative game. Shame they don’t tune the open world stuff more to that, including hunts. It’d be easier to do if they just popped faster to encourage multiple smaller groups running around rather than 1 massive server hopping train.
Yep, a lot more spontaneous, too. When I started playing, the call would go out across the server and we'd come from far and wide. Because Jenova was still fairly small and we only had our own people to rely on. But even as we got bigger, we would still do that. It wasn't until world visit that the train idea took over.

I'd love it if the Hunt content encouraged smaller, spontaneous gathering rather than the massive trains. Plus now there is this concept of "bullet" trains that don't wait for half the people to zone in. I really enjoyed Hunts in the past but I don't really do them anymore because they're just not fun now like they were.