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  1. #1
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raoabolic View Post
    ZNMs are a different beast than BCNMs. You need to farm certain items and trade said items to an area in the wild to spawn a rare monster. Said rare monster then has a chance to drop an item that can spawn the next tier of rare monsters. I believe it went all the way to rank 4 and then you would need a drop from each rank 4 to spawn the big man, pandemonium warden. At least the ZNM system might loosen the grip early pullers have if the drop rate of the spawning items are kept fairly rare.
    I remember now; I had forgotten the fights like Kirin/AV were set up like that. It was a solid system..albeit sometimes frustrating!

    Quote Originally Posted by TaleraRistain View Post
    This. Hunts are meant to be contested content but I think they don't realize contested content doesn't work as well in their setup here as it did in older MMOs like EQ and FFXI.
    Yup. It works in a competitive system where you are trying to get the mob/drop first, but to their credit the 14 devs have created a very cooperative/collaborative game. Shame they don’t tune the open world stuff more to that, including hunts. It’d be easier to do if they just popped faster to encourage multiple smaller groups running around rather than 1 massive server hopping train.
    (2)
    Last edited by kaynide; 05-28-2022 at 02:00 AM.

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,507
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by kaynide View Post
    Yup. It works in a competitive system where you are trying to get the mob/drop first, but to their credit the 14 devs have created a very cooperative/collaborative game. Shame they don’t tune the open world stuff more to that, including hunts. It’d be easier to do if they just popped faster to encourage multiple smaller groups running around rather than 1 massive server hopping train.
    Yep, a lot more spontaneous, too. When I started playing, the call would go out across the server and we'd come from far and wide. Because Jenova was still fairly small and we only had our own people to rely on. But even as we got bigger, we would still do that. It wasn't until world visit that the train idea took over.

    I'd love it if the Hunt content encouraged smaller, spontaneous gathering rather than the massive trains. Plus now there is this concept of "bullet" trains that don't wait for half the people to zone in. I really enjoyed Hunts in the past but I don't really do them anymore because they're just not fun now like they were.
    (1)

  3. #3
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TaleraRistain View Post
    I'd love it if the Hunt content encouraged smaller, spontaneous gathering rather than the massive trains. Plus now there is this concept of "bullet" trains that don't wait for half the people to zone in. I really enjoyed Hunts in the past but I don't really do them anymore because they're just not fun now like they were.
    Hunts are the same. If you see a mark out in the world there is literally nothing stopping you from gathering some friends and killing it. The reliance on trains only increases the reliance on trains.
    (2)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,507
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rokke View Post
    Hunts are the same. If you see a mark out in the world there is literally nothing stopping you from gathering some friends and killing it. The reliance on trains only increases the reliance on trains.
    Hunts are designed to be contested right now and that's caused the community to overly rely on trains and even get actively hostile to those who don't hold to that standard. The devs could overhaul this content toward a more cooperative type of idea instead of being contested. I'm not sure entirely what form that would take. And it would need to be a better option than trains so those fall out of favor as the preferred way of doing Hunts.
    (0)

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