I’m pretty scared of numbers. Didn’t you hear that 7 8 9? Terrifying.
Incredible, not only were you toxic before, you IMMEDIATELY insult me because I play Hrothgar and disagreed with you, continuing to prove my point.Maybe it's hard to read through the eyeholes in your fursuit.
I never said people wouldn't use it to be "toxic" (that's such a tumblr blog phrase) I said it doesn't really matter. The benefits outweigh the negatives.
Also, why is looking up someone's stats in a conversation about stats wrong? Especially when they make statements like "It's not needed"
Please, keep going.
Ilevel gating is not gatekeeping. Just like ilevel syncing, its purpose is to ensure that you are equipped to tackle the content at the intended difficulty. It's also an obstacle that's easily overcome in a matter of seconds with a trip to the market board. I have yet to see an ilevel requirement in the game that even required me to do as much as that. A bare minimum baseline for gear is very different from excluding you because you either haven't practiced enough with your current class or you're coming back from an extended break. Most players enjoy learning to play their class better through trial and error in group content. That's impossible to do when hardcore players who delusionally fancy themselves midcore players are complaining non-stop that someone queued for group content with them before having spent hours perusing discord, downloading addons, and/or beating on target dummies until their rotation became muscle memory. Just today I saw a toxic thread posted by someone complaining at a black mage in a level 30 dungeon was using an inefficient rotation. I'm willing to bet that if they weren't using ACT they wouldn't even know that. Yoshi-P is absolutely correct when he says that DPS meters are the root of in-game bullying.
This would be great. This is the type of feature that makes the game better for everyone, and it's honestly far more useful than a damage meter.
I agree. It's kind of annoying when people lock stuff to 600iL
I believe they're referring to parties that will not take players without meeting a certain ilevel requirement that's different from the minimum ilevel required for taking part in the encounter.
DPS meters don't hurt people, people hurt people. It's why harassment is a punishable offense in general, but it still requires a report to be submitted in-game with details for such behavior to be punished.Yoshi-P is absolutely correct when he says that DPS meters are the root of in-game bullying.
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