who askedi dont do groupthink, and as my own memory can attest, there have been multiple occasions when I have done what you have stated above..and been proved right. Disagreed with the "majority"...on one occasion , disagreed with an entire NOC team's assessment over a systemic network issue.
That same issue caused a total network failure fifteen minutes later. I just sat there and waited for the call from the NOC director who, to give her credit, called me and apologised.
/10ch
IMO most people don't want meters in game because they would actually realize how terrible they are playing. Which is meaningless in normal content since who cares, tanks and healers can duo it together. But still when you see somebody doing 47% of the damage in a dungeon where as you are hovering somewhere around 20ish% you might be cursed with the thought that you might be doing something wrong.And so instead, we have the toxic casual playerbase demanding that nobody be *allowed* to crunch their numbers, lest the sky fall.
The point of what I said, which flew right over your head, is that the toxic casual community is fantastically hypocritical in their need to play a videogame, complain -endlessly- about letting people enjoy the parts of it they enjoy, and then immediately turn around and scream BURN THE WITCH! The moment someone dares to, oh, I dunno, enjoy playing something in a different way
The evil "elitist" wants to tabulate their numbers as part of a quest for improvement. A toxic casual wants to prevent the evil elitist from doing this, because that quest for improvement may make them look *gasp* incompetent by comparison. That's literally it, all else is what-if fearmongering that conveniently ignores both the fact that harassment is ALREADY against the TOS, and that toxic casuals blithely bitch about "elitists" all the time without censure.
IMO people just need to learn to be okay with not being the best. As long as you're putting in the minimal effort, nobody is going to flame you.
Problem is that a lot of people are just complacent and okay with just expecting other people to carry them, and this would "expose" them
Unfortunately for them my good friend who uses ACT already knows this to be the case, as does everyone who has already been using ACT for years.
Tbh that statement of yours is why the devs don't want it in game. If someone is going to say something like that without parsers in game, imagine if they were added. Probably be a lot worse and then nothing can really be done about it. A lot of people who keep trying to push for parsers to be added in game just keep proving yoshi's point as to why they should not be added.IMO most people don't want meters in game because they would actually realize how terrible they are playing. Which is meaningless in normal content since who cares, tanks and healers can duo it together. But still when you see somebody doing 47% of the damage in a dungeon where as you are hovering somewhere around 20ish% you might be cursed with the thought that you might be doing something wrong.
Not that there's any way to be less lenient of parsing short of "anti-cheat" bloatware that probably still wouldn't prevent it, so long as the grey area exists, it's safest for someone not parsing to assume that others are; its grey status merely prevents them the courtesy talking to you or helping you through a shortfall, replacing that chance instead with simply kicking and blocking you from what content in which any such shortfall would matter, as not to risk the report. Any and every reason for a kick is valid under the equally "claim a mile to deal with an inch" category of "Difference in playstyle" after all.IMO people just need to learn to be okay with not being the best. As long as you're putting in the minimal effort, nobody is going to flame you.
Problem is that a lot of people are just complacent and okay with just expecting other people to carry them, and this would "expose" them
Even that, though, is better than being kicked and blocked by someone without a parser on the uninformed suspicion of gross underpreparedness/underperformance would matter. Let's say the group's already wiped thrice to the enrage even with minimal deaths and the group leader, perhaps rightly, is on the look out for a cause since nothing's just sorting itself out naturally. Accidentally did your Chaos Thrust combo twice in a row, all of once, and they saw it and it stuck in their mind? Was your one time getting clipped by an AoE the mistake they noticed, even if you made fewer overall than anyone else? Even if you're still more than pulling your weight, that may be the end of you. I'd far rather my fate lie with what actually happened than from poorly (in)formed conclusions.
Last edited by Shurrikhan; 05-17-2022 at 07:43 PM.
Of course something can be done about it. It's already in place even. You dont get to harass someone over their performance. As yoship said in that one infamous liveletter you get punished for harassment before you get punished for using ACT.Tbh that statement of yours is why the devs don't want it in game. If someone is going to say something like that without parsers in game, imagine if they were added. Probably be a lot worse and then nothing can really be done about it. A lot of people who keep trying to push for parsers to be added in game just keep proving yoshi's point as to why they should not be added.
This is something that people will 99.99% forget whenever numbers are brought up into this discussion, it's almost baffling. Selectiveness is real.
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