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  1. #11
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jaquan View Post
    Tell me you overly rely on parsers without telling me you overly rely on parsers.
    what kind of shit take is this

    Quote Originally Posted by Kolsykol View Post
    So you're telling me that if everyone survives the whole fight and is properly geared with food buffs etc then enrage timer will be an issue?
    Do you think that people who don't know how to play their Job will survive the whole fight week 1?

    Do you think that people who do it week 1 don't know what ACT parsing is and don't already use it?
    You're not talking about the people who others are saying would benefit from a DPS meter.
    You're talking about people who already very likely use the software and worrying too much about DPS is still not the big issue it's going to be surviving and learning mechanics.

    Edit: No I didn't do the tier on week 1 I got into it very late because I put it off and was lazy about it.
    But people who beat it on week 1 and made guides said themselves that the enrage timers were very forgiving in this tier.
    I am going to trust what they say.
    Source? Because I cleared P4S week 1 this tier and the enrage is not forgiving on non-meta compositions. I also have week 1 clears from the past and enrage timers were NEVER forgiving in any single Savage tier, ever. E8S's enrage timer was harder than most but that doesn't mean other week 1 enrages were "very forgiving".

    My position is very simple:

    I do not enjoy this obsessive focus on DPS in the community right now, but that's the DEVELOPER'S fault for designing content where DPS matters disproportionately much more than most other MMO raid encounters, both because jobs and utility have been gutted so much they are barely a concern these days and because they literally design fights in a way that cater to FFLogs andies (look at all the arena pattern design and mechanics like Act 2 or E12S's primal mechanics where there are always safe spots on max melee that are so clearly indicated you would think they don't actually want you to treat "out" mechanics as an actual "out" mechanic).

    If they want people to care more than DPS maybe make fights that actually force people to care more than DPS. Banning parsers do not make people care less about DPS if the fights themselves REQUIRE and the content design obsessively focuses on it!!
    (7)
    Last edited by Skiros; 05-17-2022 at 02:57 AM.