Page 24 of 66 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast
Results 231 to 240 of 652
  1. #231
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,421
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Deceptus View Post
    There's zero reason the game can't have a personalized DPS meter / rating system

    Something like this that only you see at the end of boss fights

    I think you'll then see groups saying they require *SET BATTLE RATING* and a screenshot, which would change the screening of groups that are looking for certain people who can perform at said level. Even if you yourself can only see it, it's still going to be problematic and not really change the state of things if we throw in a damage meter - it'll just be a bit more difficult than merely denoting The Site That Shall Not Be Named. This screen at the least won't cause griefing, but it'll still be stigmatizing for finding a group if your score isn't high enough.

    I forgot to add this before I posted, but people over-emphasize numerical values. I think if we were to take this screen, we should only display how many Stars as a Battle Rating for how well you did instead of numbers, because people love high numbers and always require a threshold if they are looking for certain parameters.
    (4)
    Last edited by HyperiusUltima; 05-17-2022 at 03:36 AM.

  2. #232
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,328
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    As long as this game forces enrages to be a thing, it needs a dps meter.
    Sorry but a savage fight isn't clearable with a freestyle samurai and cure 1 whm

    Either that, or force completion of stone sea and sky to even be able to enter that fight
    (4)

  3. #233
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    I think you'll then see groups saying they require *SET BATTLE RATING* and a screenshot, which would change the screening of groups that are looking for certain people who can perform at said level. Even if you yourself can only see it, it's still going to be problematic and not really change the state of things if we throw in a damage meter - it'll just be a bit more difficult than merely denoting The Site That Shall Not Be Named. This screen at the least won't cause griefing, but it'll still be stigmatizing for finding a group if your score isn't high enough.

    I forgot to add this before I posted, but people over-emphasize numerical values. I think if we were to take this screen, we should only display how many Stars as a Battle Rating for how well you did instead of numbers, because people love high numbers and always require a threshold if they are looking for certain parameters.
    Ah yes, the horror of wanting to play with others of comparable skill level. How dare they.

    And yeah, fflogs.com. There, I said it.
    (3)

  4. #234
    Player
    Jaquan's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Kirya Nordrain
    World
    Spriggan
    Main Class
    Weaver Lv 77
    Quote Originally Posted by Azuri View Post
    Ah yes, the horror of wanting to play with others of comparable skill level. How dare they.

    And yeah, fflogs.com. There, I said it.
    You realize gaming community in general sucks at interpreting data? Hell most probably can't even properly read those provided by fflogs.com There's a reason why blindly following Meta is about as damaging to the game as exact opposite. Yes it was exaggeration but WoW and especially Classic was especially bad with this. With game being pretty much solved there legitimately were people barring non meta builds from groups even if all it did was speeding up the run by at most couple minutes.

    Ultimately there's only one thing I can tell with certain degree of confidence. If you can't improve without damage tracker and only damage tracker then you won't improve with it.
    (2)

  5. #235
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jaquan View Post
    You realize gaming community in general sucks at interpreting data? Hell most probably can't even properly read those provided by fflogs.com There's a reason why blindly following Meta is about as damaging to the game as exact opposite. Yes it was exaggeration but WoW and especially Classic was especially bad with this. With game being pretty much solved there legitimately were people barring non meta builds from groups even if all it did was speeding up the run by at most couple minutes.

    Ultimately there's only one thing I can tell with certain degree of confidence. If you can't improve without damage tracker and only damage tracker then you won't improve with it.
    Cool. It's their party. They can have an all lala or all hroth party or any other arbitrary restriction. No one is entitled to be in a party and if someone wants certain jobs just let them do it and make your own.
    (2)

  6. #236
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kirundo View Post
    I dare you to find ANY group or raid in WoW party finder right now that would require you to have certain DPS amount.
    And no, logs requirement for mythic raids is not DPS requirement but check that you didn't buy the clear.
    M+ they don't use logs or DPS numbers, they use IO scores which is determined by keystone clears. IO also will record raid kills as well and will show you a person main's IO information if they are on an alt.

    In fact, parses from Warcraft Logs for M+ is pretty irrelevant for group selection. Especially since Warcraft Logs does not differentiate from rDPS and aDPS. All logs are aDPS which is heavily abused with things like PI, Benevolent Faries and other things.
    (1)

  7. #237
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,377
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Actually private would have to be the only option. Simply because people would question you not having it set to public which would lead to toxicity which is what they are trying to avoid.

    ACT still exists so an official damage meter wouldnt really solve anything especially since ACT provides so much information than SE would provide if one was implemented.
    (0)

  8. #238
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Yeastyloins View Post
    In fact, parses from Warcraft Logs for M+ is pretty irrelevant for group selection. Especially since Warcraft Logs does not differentiate from rDPS and aDPS. All logs are aDPS which is heavily abused with things like PI, Benevolent Faries and other things.
    Yeah those logs are used to break down pulls, not really to gauge personal performance (we use sims and application for that). Which is also a reason why having logs over just a silent dps meter is important. It's to look at group performance.

    Having that information readily available natively in the 14 client would be a powerful tool. People who actually know how to read logs don't really care about the raw rDPS so much as how it weighs against the other bits of data.
    (1)

  9. #239
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    The only thing hiding the numbers does is prevent a very specific type of "elitist" toxicity from happening. Being proud of not knowing how your job works? Complaining about "elitists"? Those types of toxicity are totally fine.

    I'm not sure what kind of toxicity is being "prevented" by hiding numbers. It just encourages the passive-aggression that the GCBTW really loves and pretends isn't toxic at all.
    (7)

  10. #240
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by LisSquid View Post
    Yeah those logs are used to break down pulls, not really to gauge personal performance (we use sims and application for that). Which is also a reason why having logs over just a silent dps meter is important. It's to look at group performance.

    Having that information readily available natively in the 14 client would be a powerful tool. People who actually know how to read logs don't really care about the raw rDPS so much as how it weighs against the other bits of data.
    For Raids sure, for M+ not so much since there exist a level of strategy in M+ completion is captured by logs, its easier to utilize IO as a mean to determine who you want for a group.

    While it would be good for analysis, the issue is that the casual player base either will A) not understand said information or B) ignore it out of spite due to the already cultivated culture that surrounds the game. Just like how you can't remove DPS meter from WoW, you can't add DPS meters to FF14.

    If anything, I'd rather just allow for ACT and expand the API for more robust information to be collected via ACT while keeping current rules regarding talking about logs, parses, or DPS values.
    (2)
    Last edited by Yeastyloins; 05-17-2022 at 04:29 AM.

Page 24 of 66 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast