
Originally Posted by
Shurrikhan
Let's not conflate issues.
Would WHM dps be 3x more fun if you had Glare for 270 potency, Glare II for 310, and Glare III for 350 that you must rotate between, locked to their combo?
They'll all have the same animation, to be clear, since you allege the issue is the number of buttons being pressed, not the scarcity of actions.
Oh, and of course, we may need to drop two buttons elsewhere, so go ahead and pick what you want to lose so you can go from Glare to Glare-Combo.
MNK is the only outlier there. Branching combos haven't been an issue for combo consolidation, ever. We've had consolidated combos on branching actions since Stormblood.
NIN gets a button each for Hakke, Throwing Daggers, Armor Crush, and Aeolian Edge, spending as many GCD buttons as it has available GCD choices.
DRG gets a button each for Coerthan Tempest, Piercing Talon, TT-VT-FT-F&C-WT, and TT-Db-CT-WT-F&C, spending as many GCD buttons as it has available GCD choices.
WAR gets a button each for Mythril Tempest, Tomahawk, Storm's Eye, Storm's Path. And then it'd have its GCD gauge-spenders, just as before. Ultimately, it'd spend as many GCD buttons as it has available GCD choices.
SAM gets a button each for Oka, Mangetsu, Enpi, Yukikaze, Kasha, and Gekko. And then it'd have its usual auxiliary GCDs, just as before. Ultimately, it'd spend as many GCD buttons as it has available GCD choices.
It is neither a new nor complex idea.