Quote Originally Posted by pikalovr View Post
it's why i made another thread suggesting more job oriented halls at level 50 and level cap allowing people to learn/practice more niche tricks for their jobs like double life of the dragon window for DRG or preplanning earthly star as AST
I've long wanted a "Hall of the Master" equivalent to Hall of the Novice, with some role (or job) specific fights almost the way BLU has Masked Carnivale. But I mean, I even wrote up a design document for a hypothetical version of this just to get it out of my system.

Folks love to talk on the forums about the people they meet who don't want to improve, but I run into more people who do want to improve and are at a loss as to how -- or where to go to find out. (Or even who don't have any idea they do have room to improve.) The game gives folks no official way to do that and very little guidance on things that aren't necessarily obvious to new players (I have opinions on some of the tooltips in this game and how they could be clarified). And even so far as unofficial methods of measuring your personal improvement go, the tools the community uses aren't really available for console players.