Quote Originally Posted by ShadowyZero View Post
1. housing is a broken mess

2. glamour is heavily restricted by job/class, and level based. not too mention items being rerolled and recycled to the point of why bother even making new clothing items?

3. horrible homogenization of existing jobs

4. dungeons cut down significantly and less frequent and designed now as nothing more than a single narrow path

5.same content cycle since HW with no signs of stopping now baby, lets keep that boring repetition rolling til we all die and while we are at lets copy the previous expansion we just did but place a new sticker on it.

6. severely lacking in open world interaction and retention (FATES are not fun to spam for 2+ expansions it just becomes a chore, and hunts are way to exclusive an not nearly inclusive enough due to weekly lock out rather than than just having the big baddies respawn on a timer every two-three days.) and for beast tribe content see point #5 above.

7. as for PvP maybe CC was good flavor to add to PvP but it quickly becomes boring after 10+ matches of doing literally nothing than pummeling the other team while playing tug o war with a giant moveable crystal and the rewards are not new but recycled too this ain't it chief we need some PvP that keeps player attention an requires actual effort and planning not a mindless slog feast to grind til you become blue or red in the face etc
1. housing has always beena problem, but this has never been the focus of the game.
2. this is just petty, nothing more than easthetics, no effect on gameplay.
3. i'm just amazed they've made all classes viable, if they tried to make all the classes too different some would surely be left by the wayside in terms of job balance, I think this is the best way.
4. you want to know what we got when the tried to have a dungeon with branching paths? toto-rak which is it's previous form was the most boring dungeon they've ever done.
5. why fix what isn't broken? they keep this content cycle because it works. i've seen SWTOR try to mix up what content they deliver and it's been a disaster. and also it's not like we don't new things each expansion, for instance we have island sanctuary and criterion dungeons coming up.
6. any open world content will become repetitive after a while. i've seen games handle it far worse.
7. PVP has never been this game's focus, just be glad this patch is and improvement, any form pvp will becoming boring after a while. though granted i'm probably the wrong person to ask about this, I just don't like pvp in general.