I can name other abilities they could change or remove instead of removing a core mechanic of the class; nonetheless one that gives it an identity along with the cool sword twirling animation.
I. Shoha II; lazily named ability that could be traited to Shoha for fall-off aoe damage.
II. Senei and Guren; the same could be done to this.
III. Ikishoten and Namikiri
I was proud to play a class that demands high skill to do optimal damage; removing Kaiten to 'combat button bloat' does nothing but remove part of the class' core identity and dumbs it down when there are other areas that could have been addressed. As an addendum if it means anything, SAM Main here. ¯\_(ツ)_/¯



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