Quote Originally Posted by Ransu View Post
Sounds like you do want something to require you to log in every day to me.
You know what, yes.

Obviously a game forcing you to "log in 24/7" is an exaggeration and no one wants that, but I'd love if the game that had lots of rewarding things that required some time investment. I'm tired of pretending I don't and the game is amazing because I can mostly ignore it and do something else since so little is worthwhile. In FF it's either 10 minute worthless throwaway content, or a soul crushingly long grind for hundreds of hours for a single item that doesn't even look good.

Yes, I'd like worthwhile crafting and gathering that takes effort again, proper seasonal events, a proper achievement system, mount/minion tabs, a glamour tab, dungeons worth farming, normal raids worth running, rep systems that are more than 5 min a day dailies, real minigames such as pet battles instead of gimmicky verminion and "farm an EX 100 times for a card" TT, FC activities, a rework to Hunts, Relics that are actually relevant for more than the end of a patch, things to spend gil on and so on. Just anything to draw me into the game and make me feel like investing into it a bit.

I know, flithy no-lifer attitude, get that out of our game, Yoshi wants us to take breaks and so on. But that's just honestly how I feel.

I also feel job design has been rather boring this expansion with many classes almost feeling exactly the same as in ShB, just with a new button and 2 traits. I don't get how anyone can play the same class for 2 years, then feel hyped to play the exact same thing for another 2 years.