Quote Originally Posted by KizuyaKatogami View Post
What’s interesting is, let’s look at stormblood for a moment. Had the normal amount of dungeons like HW. Had deep dungeon, new housing district, 4 relic zones, two ultimates, primal weapons for the new jobs, full voice acting for the 4 fiends fights, voice acting in the alli raids. The best part? None of this really came at the cost of any other content. Now look at ShB where they cut dungeons, cut deep dungeon, no primal weapons for the new jobs, no voice acting in the alli raid and weapons series, 2 relic zones, etc etc. I find it pretty funny that they chose what looked best on them, i’m very curious on how it would look had they compared SB to ShB.

The fact we still cant at the very least get dyable dungeon gear 3 expansions later is pretty telling, but not only that, now theyre literally cutting gear from dungeons. Whats next at this point?
It's really difficult to compare the 5.x patches and 6.0 to prior expansions because of the pandemic.

Some of the EW dungeon gear is dyable, as it was in ShB.

And on top of things we've been dealing with stuff like removal of TP in ShB, the stat squish in EW, the graphics update, the DC visiting, and of course we can't forget the server crashes and login queues.

I just find people whinging and trying to bookkeep whether the content is "deficient" or not to be a lot of aimless nitpicking. Pick a couple things you want the devs to work on (that they actually *can* work on) and promote those ideas. Don't expect the content to be comparable from expansion to expansion--it never has been in ANY MMO.