Quote Originally Posted by Thi View Post
If it happens and it's not optional I'd honestly quit. That would be the last straw in the constant dumbing down of the game for me.
In what world would it happen and be optional? I mean, in theory, it would always be optional: just bind the same action to several buttons and hit them in rotation, but in practice, you'd be considered a bad player for not just using a one-button rotation if it was offered.

I've never understood this idea that more buttons = smarter gameplay. For me, spotting mechanics and reacting to them is where the clever gameplay lies. More buttons just means that you need to spend more time whacking on a target dummy building muscle memory until doing them all becomes second nature. That's not smart; that's just persistent. Removing buttons isn't "dumbing down" anything. It's just cutting down on the amount of time it takes for players to become proficient with their rotation.