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  1. #11
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ty_taurus View Post
    if they don't DPS at all then what does it matter if the job has 1 DPS button or 20?
    This is a major part of the reason why Healer DPS options were harshly reduced though. Healers having multiple DPS options creates (at least in the opinion of the developers) a large gap between the skill floor and skill ceiling of the Healer Job. They specifically targeted this issue after Healer damage complexity in Heavensward made it painfully obvious which Healers knew what they were doing, and which were completely clueless. I absolutely agree that SE has tackled this issue in the wrong way, as making something simpler is not the same as making something easier, but that leads to a question on the opposite end: Does increasing Job Complexity also increase Job Difficulty? I believe you will get some mixed answers to that question. We can easily conclude however that SE firmly believes complexity = difficulty, therefore the skill floor/skill ceiling issue they are intent on avoiding.
    (2)
    Last edited by IllyaPrisma; 03-04-2022 at 01:56 AM.