Quote Originally Posted by Chopstix View Post
...Y do u want more DMG buttons on a healer? Is the addition of a 123 really gonna solve ur problems? Ppl r clamouring for putting 123 into a one button combo like in PVP, and u can already do that with plugins if u choose. There is serious ability bloat going on and u guys want even more?
I guarantee you if you right now gave White Mage a 1 > 2 > 3 damage combo and then in response also condensed some of their more useless abilities (ie got rid of cure 1 by just upgrading it to cure two, merged Medica and Medica 2), you would instantly silence half the complaints of the current white mage crowd. Solve all the problems? No. But it would sure as heck liven up 90% of the playtime on the job.

Your other points are just bad faith arguments or not relevant. Plug ins and condensing combos are not something all players want, if anything it is a small minority. Ability bloat is definitely an issue, but that also doesn't mean we should be locking out healers from getting new DPS buttons. You could easily trim and condense half of WHM an SCH's kits, add 3 new DPS buttons to both, and come out on the other side with more hotbar space then we have now. And WHM being simple and approachable does not mean it also can't be engaging for upper level players to play. Black Mage is simple and approachable. Reaper is simple and approachable. Bard is simple and approachable. Red Mage is simple and approachable. Warrior is simple and approachable. None of those jobs spend 90% of a fight pressing only one button.

It is a joke to think that White Mage can't be reworked to be more engaging for upper level players while still being a simple and approachable job for lower level players. In fact the job outright is making healing harder on new players by teaching them bad healing habits that will handicap them if they ever attempt to move into anything beyond regular content.