TBH i dont really understand much of the concerns. Like sure WHM needs some love but healers r really not broken at their core. Y do u want flashy DMG buttons on a healer? Go play DPS a bit to scratch ur itch. Y do u want more DMG buttons on a healer? Is the addition of a 123 really gonna solve ur problems? Ppl r clamouring for putting 123 into a one button combo like in PVP, and u can already do that with plugins if u choose. There is serious ability bloat going on and u guys want even more?

I had a discussion with my static and they told me that healing requirements go up in tiers 2 and 3. So i guess this is the easy tier. Might be a better idea to just keep it even across the board, i think their argument was so that more ppl can clear the first tier?

So if u wanna be busy, go play astro. I love that job, but i simply dont have the time to learn to play it at a high lvl as an alt job, so i appreciate there being a more approachable/simple WHM choice.

What i do agree with though is that there just needs to be more dmg going out. In all content. Raidwides literally do nothing in casual content (dungeons, normal raids), u could just heal up with ur standard health regeneration. The only times i noticed HP bars getting chunked to a decent degree is in the last boss of dead ends. I suspect thats gonna go away in a few weeks once the general population has more ilvl.