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  1. #1
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    Stop justifying bad game design and moving goalposts.
    I might be bias because im a Tank main since forever in every MMO, but this is not bad game design.
    In nearly every MMO a Tank was capable of doing things solo that other could not.
    But it was absolutly not efficient in any way because of the low dmg of Tanks.
    So you got some DDs to be more efficient. Now these DDs got hit by DMG too, so they needed a healer to keep them alive. So you end up with the most efficient way of 1 Tank, some DDs and a healer.

    And you could "fix" that soloing by implementing a enrage timer in normal mode but then you will have complains about them being to hard.


    Quote Originally Posted by Deceptus View Post
    When we saw both current EX trials done without healers, that was just "normal content" as well?
    I remember that 8 SMNs were able to kill e4s at the end ob SHB... sooo.
    Thats just a normal result of the increasing ilvl and stats system.
    But it aint broken so no need to fix it.

    Oh, and ex trails only need 1 really good healer.
    But thats why the healer can deal so much dmg, to compensate the low incomming dmg.
    (5)

  2. #2
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Love the warriors gaslighting everyone saying that whaver a warrior solos "doesn't matter"
    (14)

  3. #3
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    It's not gaslighting when the devs agree.

    Been soloing things better than most jobs since ARR. Sorry.
    (4)

  4. #4
    Player
    Arckrin's Avatar
    Join Date
    Oct 2016
    Location
    Ul'da
    Posts
    31
    Character
    Arckrin Valentine
    World
    Cerberus
    Main Class
    Paladin Lv 90
    Well as a GLD in 1.0 and PLD on 1.X and in ARR 2.0-2.X, HW 3.0 -3.X. People forgot that we have CROSS CLASS SKILLS in which Paladin had access to Cure which later on was replaced by Clemency. And basically they take Bloodbath from Warriors... ANY person who have played the old FF games and some others MMORPG (not only DPS brain-dead discussion ones) knows tanks have a healing skills even in FFXI PLD have access to Cure IV.

    Basically, talking trash about sustainability is not helping at this point.

    This ONLY happen when u take out little things like Stone Skin, Protect. Alternate status effectiveness (for example, u still have sleep but what do you sleep in dungeon normally). And focus only the tools on DPS, DPS, DPS…

    Do not misunderstand me, the DPS is important, sustainability is important, and as a (old tank type) my mind is being the defensive tank out there. Help party with the DPS and already been good mitigation helping healer to not only focus on me, but not as much that do not need the healer or that I am dependent on it because in the end… I am not DPSer, I am not a paper, I am TANK defensive is for something. Of course, I need boss or enemies to do less DMG on me.

    HOWEVER! Game Devs need to address that ANY CURRENT CONTENT that needs 8 party members and is SOLO-ABLE for 1 person needs to take into consideration because is a flawless on the design. Do it on dungeon it is not the same that doing it on Raid (24, normal or savage). Raids are expected to be more challenging, at least the 80% to use and know your skills.

    With these as I have mention to my old mates that play with me since 1.0 or 2.0, this downscale and (some jobs if u read the player guide reference are nerfed since the beginning due to the DS). We are returning to HW times… Where I can even solo Diablo in Dun Scaith as a PLD.
    (2)

  5. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I actually didn't even know they have no enrage lol.

    But yeah anyone defending this.
    Just why?
    It's so clearly not okay doesn't matter if it's WAR or PLD, the whole '' it's meant to be easy '' is just dumb it's group content it's not meant to be THAT easy that you can literally solo it.
    (11)

  6. #6
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kolsykol View Post
    I actually didn't even know they have no enrage lol.

    But yeah anyone defending this.
    Just why?
    It's so clearly not okay doesn't matter if it's WAR or PLD, the whole '' it's meant to be easy '' is just dumb it's group content it's not meant to be THAT easy that you can literally solo it.
    Because being able to solo easy content in the slowest way possible confers zero advantage, especially because there's no struggle in clearing it normally in the first place.

    What would you rather do, take over an hour to clear something solo, or just queue in DF and clear it 5 times as fast (even including wipes)

    People can clear dungeons with no tank. People can clear dungeons as all healers, all DPS, all tanks. People regularly clear current alliance raids with meme comps all the time. No one cares. Just because you CAN doesn't mean it's GOOD or worth doing.
    This game is not hard, the majority of content can be cleared in incredibly meme ways. There's a clear of P1 normal with only auto attacks. It took 9 hours.

    As long as the "correct" way continues to be the most efficient then there is no issue at all that certain jobs can do things in different ways. I don't see warriors regularly clearing P1 normal solo, because no one wants to put in the time and effort to do it just for a slooooooooooooooow clear of something that's way faster to do normally.
    (15)
    Last edited by Praesul; 01-28-2022 at 02:16 AM.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,892
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I think the crucial part here is whether Warrior being able to solo something like P1N reduces or increases available content.

    A solo run of P1N isn't going to replace a normal, far faster run that Warrior could still get instant queues for almost any time of night. As such, it merely adds a form of side-content. Nor is Warrior so advantaged in that core/real content as to bar other tanks from it, reducing available content for those who want to tank but do not want to play Warrior.

    It's a bit odd that said side-content is limited to a single tank, with no other tank having their answer to it or similar advantage in other turns, but that's still more just-for-fun side-content than we had before with no loss to real content or job choice therein.

    To consider an opposite example, though, Bloodwhetting's scaling procedure could outright destroy Savage dungeons or the like, if they were a thing, making them (especially, their trash) very difficult to balance for both Warrior and the non-Warrior tanks; if merely challenging for non-Warriors, trash would be pitiful to Warriors, while if trash were challenging even to Warriors, it'd likely wall off many non-Warrior tank players. That'd be something that, contextually (i.e., if SE ever wanted to add content variety beyond GS mini-games), would require fixing. (Even now, Bloodwhetting's AoE scaling is beyond ridiculous -- rather than merely mildly OP, as it was in ShB -- and probably should be reeled back to merely relatively overpowered.)
    (3)

  8. #8
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Thing to consider is once they stop gating token drops you can just take a Warrior to claim every token and it might be a more effective way to either gear up other classes or farm GC seals or get desynths rather easily. Instead of 10 minute runs and competing for tokens.
    (1)

  9. #9
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Thing to consider is once they stop gating token drops you can just take a Warrior to claim every token and it might be a more effective way to either gear up other classes or farm GC seals or get desynths rather easily. Instead of 10 minute runs and competing for tokens.
    Yeah sure... have fun doing just that. This is not something WARs do for fun or to get gear. It's extremely tedious and only done if you want to challenge yourself. Just like the PLD did with his Solo. So far P1N has been solo'd by a WAR and a PLD so it's not only one tank that is able to do that.
    But doing that fight solo takes alot of dedication and patience, you don't run in and do it first try.
    (7)
    Last edited by Atreides; 01-28-2022 at 07:34 AM.

  10. #10
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Thing to consider is once they stop gating token drops you can just take a Warrior to claim every token and it might be a more effective way to either gear up other classes or farm GC seals or get desynths rather easily. Instead of 10 minute runs and competing for tokens.
    NOW it's a problem. I just found a way to get my alts a leg up lol
    (2)

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