Results 1 to 10 of 55

Hybrid View

  1. #1
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kazimere View Post
    Yeah, I hear you. However, one is far more tedious than the other. I do them, but I abhor them. IMO, it also limits the design they can do on rads, because they have to take into account how much uptime TN has for maximum output. I find it highly suspect that people actually "enjoy" the positional game play. They enjoy the extra damage given. That's about it.
    People want auto-combos too, I think this is just concern trolling people just want things to be easier because they're lazy and don't want to put any effort into learning anything they just want to login and spam a couple of buttons without any thought and win.
    The fact that so many don't even seem to understand how positionals actually works/ worked in practice and why they added actual depth and enjoyment proves that.
    (3)

  2. #2
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Kolsykol View Post
    People want auto-combos too, I think this is just concern trolling people just want things to be easier because they're lazy and don't want to put any effort into learning anything they just want to login and spam a couple of buttons without any thought and win.
    The fact that so many don't even seem to understand how positionals actually works/ worked in practice and why they added actual depth and enjoyment proves that.
    Eh, combos take up a ton of UI space and restrict what else can be done with the class. If a class's difficulty comes from poor UI accommodation instead of deep resource systems and priority systems, I consider that janky masochism not challenging design.
    (0)