
Originally Posted by
Mikey_R
Anything in a job is arbitrary busywork when you get down to it. Why have oGCDs? It is just arbitrary busy work to, well, keep you busy. Why have combos? Arbitrary busywork to keep you busy etc.
The difference is how these different actions keep you busy, whether it is building up stacks to progress to higher states of power, or in the old Monk case, keeping you moving and constantly thinking about how to maximise damage from where you hit the boss.
Also, define mechanically engaging. Is it doing things in a certain order to maximise damage, which is essentially all oGCDs are, or could you define it as doing your rotation around boss mechanics, don't jump at the wrong time, don't buff up before the boss jumps etc. If that is the case, positionals can be seen as a form of as mechanically engaging as you are doing your rotation around boss mechanics, whilst keeping in mind what the boss is actually doing, similar to how BLM has to keep in mind what the boss is going to do when they decide where to stand.
With the removal of positionals, regardless of your position on them, you cannot deny that it is a reduction in a job's complexity. With that said, why can I have a job that can be quite strict with GCD/oGCD usage (think Ninja when lining everything up for Trick Attack) but not have one where they can be strict in positioning around a boss? Monk used to have the most positionals, now it doesn't, it used to have things to keep it busy/things to keep track off for the whole rotation, now it's burst is busy, but only on even minutes, and the rest is bare.
As for the comment on amazing class designs without positionals, yes, that is true, I enjoy Dragoon and Reaper (have yet to level Samurai and Ninja), however, I also enjoyed Monk with it's many positionals as a change in gameplay. It is the option to choose between many positionals and less positionals dependant on my mood that makes the spectrum of positional requirements a good one. And, to turn your own argument on it's head, like it has been several times, if you do not like a melee with loads of positionals, you can play any of the others. As someone who liked many positionals, I now have nothing to play that fits that criteria., not that you care, you got what you wanted, screw everyone else.