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  1. #1
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by mathias-merodach View Post
    I'm sorry but... I really do not understand the point you're trying to make with that comparison. Please forgive me if my response is incorrect but I'm going to try: you're bringing up summon usage and when one's were used, ST or AoE, depending on the situation as well as Fester/Painflare interactions. What I would then ask is how is that any different from any other class? I'll use DRG as an example. In an AoE situation, my basic rotation is 3 buttons over the 8 buttons I have for single target. So, to the best of my current understanding of your point, there are two entire combo lines made up of 5 buttons I don't press when I'm in an AoE situation and 3 I do not press when I'm in a ST situation. You use what is most applicable to the situation at hand for the maximum benefit. So, say for example, you have a mob of enemies. You had the single target of Aetherflow or the AoE of Energy Drain. You then used Painflare for the AoE. However, if most of the mobs were wiped, you could then use Fester (which did more damaged with your dots, which was only 2). You were not locked into using one or the other. Another example, lets say there was a particular enemy that needed to be burned down. You used Energy Drain and Fester. It died and you still had a charge and a bunch of enemies alive. Well, now you can use Painflare. You had options and interplay with your abilities. And, you only had -TWO- dots. That is the same number as Paladin. There was just one ability, Tri-disaster, that assisted by applying them both and once and one specifically, Bane, that spread them. I fully acknowledge that's how it felt to you, as well, but for me it made complete sense. You are an Arcanist that, along with Y'mitra, a Conjurer, are reconstructing a lost art with bits and pieces that you are slowly putting together with the only starting position you have being that which you already know: Arcanist magic. Then you go off to try and do a thing without a full understanding of the potential outcomes. That's why both WoL and Y'mitra don't first understand why you fail to attune to Ramuh. Neither of you have a clue that you can cap out your aetheric reserves. It is looking for a way to find a work around that limitation that leads to Trance being discovered.
    excuse from SE , so they dont give smn ramuh
    (0)

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,198
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by mathias-merodach View Post
    I'm sorry but... I really do not understand the point you're trying to make with that comparison. Please forgive me if my response is incorrect but I'm going to try: you're bringing up summon usage and when one's were used, ST or AoE, depending on the situation as well as Fester/Painflare interactions. What I would then ask is how is that any different from any other class? I'll use DRG as an example. In an AoE situation, my basic rotation is 3 buttons over the 8 buttons I have for single target. So, to the best of my current understanding of your point, there are two entire combo lines made up of 5 buttons I don't press when I'm in an AoE situation and 3 I do not press when I'm in a ST situation. You use what is most applicable to the situation at hand for the maximum benefit. So, say for example, you have a mob of enemies. You had the single target of Aetherflow or the AoE of Energy Drain. You then used Painflare for the AoE. However, if most of the mobs were wiped, you could then use Fester (which did more damaged with your dots, which was only 2). You were not locked into using one or the other. Another example, lets say there was a particular enemy that needed to be burned down. You used Energy Drain and Fester. It died and you still had a charge and a bunch of enemies alive. Well, now you can use Painflare. You had options and interplay with your abilities. And, you only had -TWO- dots. That is the same number as Paladin. There was just one ability, Tri-disaster, that assisted by applying them both and once and one specifically, Bane, that spread them. I fully acknowledge that's how it felt to you, as well, but for me it made complete sense. You are an Arcanist that, along with Y'mitra, a Conjurer, are reconstructing a lost art with bits and pieces that you are slowly putting together with the only starting position you have being that which you already know: Arcanist magic. Then you go off to try and do a thing without a full understanding of the potential outcomes. That's why both WoL and Y'mitra don't first understand why you fail to attune to Ramuh. Neither of you have a clue that you can cap out your aetheric reserves. It is looking for a way to find a work around that limitation that leads to Trance being discovered.
    It was mainly in response to your statement "you pressed every button during a summoner's rotation" which no you did not, you used whichever rotation was needed be it ST or AOE.
    (2)

  3. #3
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Please tell me when as old SMN you were pressing Bio or Miasma.
    (1)

  4. #4
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Was more enjoyable than hitting the one aoe button the entire time.
    (16)

  5. #5
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    If you did the proper rotation, you hardcasted both once per 2 minutes during your downtime after FBT. Which also helped the ruin 3 filler not be as many ruin 3s and gave a weave window. And also every time you were in downscaled content, and had buttons to press besides Ruin and outburst. We even had this neat ability called Bane
    (11)

  6. #6
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Oh I completely forgot about the old SMN experience in below 70 content, especially pre-50. I do not think a single job in game started off so boring and got needlessly so complex by the time you hit 80.
    (2)

  7. #7
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The opener was 15 GCDs, 2 minutes was the entire rotation. We're still technically on a 2 minute rotation now, you just don't do anything different unless you have enough Spell speed to need to delay Bahamut for Searing Light
    (11)

  8. #8
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    People really need to learn the different between opener and rotation. It's quite telling that so many opinions about old SMN stem from misconceptions or ignorance.
    (15)

  9. #9
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    I would like to think that the majority of people who are dissatisfied with new summoner aren't concerned so much with the theme and the "Is it a Summoner?" question, but the actual gameplay aspects that you have to work with every day in game. For myself, I think the new animations and all that are fantastic, I just really wish there were a couple more oGCD skills, or something with the summons where the order you summoned them had an impact in the rotation, anything to add some depth to the puddle we have now.
    (4)

  10. #10
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Perhaps fans of old SMN would more readily gain support for their cause if they stopped referring to fans of new and true SMN with those sort of phrases.
    (1)

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