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  1. #9
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    349
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Riusvell View Post
    No, flinging around spells with a primal image isn't a summoner. That's just a mage.
    I'm legitimately tired of trying to explain my argument while people are just going like; But this is a "real summoner!".
    I want my Summons to have an actual impact, not go away after having summoned them. Like it feels hollow to see what they've become now, my eyes roll up in my head. It loses it's "charm" (if it had any) real fast. I miss the non-spaced out Carbuncle, though I am grateful it's still around.

    It isn't even about wanting the old one back, at all. I just want to feel like I'm not going to fall asleep out of boredom and play my favourite Final Fantasy job in general, thematically and lorewise. But this hollow shell of a job legitimately isn't it, this rework is not a success and it's not even complete to begin with.
    Give me my janky pet back because at least it showed some signs of life, give me my Phoenix combo back and give one to Bahamut. Let me feel like I'm an actual summoner and not a generic mage pretending to be one! I want to fight together with my summons and the current state of Demis doesn't even make me feel like I am, should I not have fallen asleep by then. The spells of BLM and RDM feel like they actually make an impact upon usage, none of the current "spells" on ""Summoner"" do right now. I get annoyed by my primals showing up and I hate seeing Garuda even more now. Wish I could legit get rid of her through non-third party means. Which was what the old system allowed me to do.

    They could've done an after image or something to solve the "NO EGI!!!!!!!" feature and keep the Carbuncle around, make use of it's headgemstone but they didn't. There's so many ways they could've taken it, but this is legitimately the least amount of effort being put into a job upon it's rework.

    The rework shouldn't drive away it's old fans, it should have never happened and they should've looked into meeting both sides equally. Not favour the one side that is now going around harassing the people that liked the older iteration for several reasons, even if it was it having DoTs. Some of us just want to let our voices be heard and not be muffled out because we're apparently in the wrong for wanting what was our favourite or preferred job to be playable again to us.

    Can you blame me? I always wanted more people to play the class and teach them, now I'm actively roasting it because it's legit no longer a job nor a class as it practically plays itself or playing with duplo bricks. I can't call them legos because they're way too advanced for what the current state actually is.
    So if i understand this correctly. You want summoner's summons to stay on field and operate like pre EW Endwalker, in that you have to maximise imputs to ensure you get enough WW's rather than it be autos and carbuncle, to actually do something other than just quirk at your feet?

    SO rather than channel the essence of the Summoner you want the summons to be summons and the summoner to augment said abilities of the summon.

    At the moment, putting aside gameplay actuals in leui of lore, summoner acts as both a "summoner" in terms of summoning and an evoker because they are effecitvly using the summons to temper their arsenals with the summons aether.

    While what you would rather is the summons manifest, and rather then the interaction being the tempering of the Summoner spells, it is instead synergising between the two so they both feel like a joint endevour?

    I can get behind the fantasy that you want, and understand why you wouldnt like this rendition. I do think Phoenix's rotation was given to Titan, so if they made titan stay on the field as a summon and do some sort of demi like rinteraction, with titan countering each spell used? while retaining the 1- combo?

    I could see the appeal of that.

    I can understand why you are upset, I came with the same worry but ultimately, while not perfect deciced i was ok with the new Design, its by no means perfect but it has grown on me. I really hope that those like you who liked the old summoner can get a class that offers what is now missing, either a dot mage, or an adjustment to the current smn that still retains the core of the rework but ultimately makes the summons feel more like summons. But i really think the dots never really suited smn, it and to an extent Aetherflow slowly were reduced from center of the class to a wierd thing retained from 2.0's rendition. They were just... there. Thats not to say a dot class cannot be well designed and thought out to work. With smn the conflict was always between being dot based and summon based.
    (8)
    Last edited by Anvaire; 01-08-2022 at 07:33 AM.