Fair enough. I forgot that the forum accounts are separate from your general Square Enix account and you might therefore have started more than the above two months ago, and with one-shots (or bust-and-auto killers) having yet to get mentioned I did not check Lodestone first (though, looking at it now, I assume also that this is your alt?).
That's a matter of context, not functionality. A 100,000-damage attack and 4,000 damage attack are "the same" if their target only has 4k HP. That doesn't mean their isn't a difference ready to go the moment you hit an enemy with 4,001 HP.It's a fundamental difference but it yields identical results, since the cure that happens on HoC is instant, meaning it also instantly increases max eHP as part of the action. There is no functional difference.
If there's not enough time to do anything between the two hits, they will act as one hit until you have something that can be woven between them (e.g., Catharsis, since it's not going to wait for human reaction times... though it still has a little delay of its own, sadly; I've certainly been AAed off before even it can go off).I cannot begin to tell you how many times I've caught an auto after a tankbuster in difficult content...
Right. Sorry, my eyes have trouble catching small words; somehow I passed over the "be" both read-throughs.No, not seem, seen, as in visually watching the healthbar jump.
Milage may vary. I find GNB more fun than Warrior in raids in every way but its defensive and healing setup, though I certainly enjoyed WAR's healing more when it better rewarded banking (in that its short-CD had a lower healing floor and slightly higher ST ceiling, all on a shorter duration).This literally exists in Warrior. I don't think drain tanks necessarily belong in FFXIV. In terms of design, I like GNB healing wise because it's calculated and rhythmic healing, Aurora when damage is coming and a charge is available, HoC between cooldowns unless a tankbuster or mechanic requiring it is expected. Not draining, but a general regeneration. It's satisfying and rewarding, something that DRK is not.
...The only thing in DRK's kit, defensively, worth note to me are TBN, Oblation (kind of), and Abyssal Drain in AoE when my healer's... not great. And yet, for me, TBN and Oblation themselves faintly, faintly put it over GNB for me.
Sorry it got so ramble-y. I just did think it tapped a cool area, actual interaction design pending.A good read though.



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