
I know they dislike it.. But the reason is not because the fight is designed poorly or is too easy, it's mostly because we're forced to do it >100x to get all the rewards.If people want difficulty they won't want something like Ifrit and Moogle, I do agree on Darkhold, though, it had a lot more potential, maybe the new dungeons will surpass that.
Gath hates to bring it to you, but people dislike Ifrit and Moogle more than enjoy it. Though, the mechanics are a different thing, they are designed well for what we are working with on the server, the idea is awesome, it's just missing that pazazz
Gath's 1 gil is worth more than your 1 gil.
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