More raids are coming and I remember darkhold was fun and challenging. IMO it still is. It has puzzles and obstacles along with a mini boss and a real boss. The loot system in there was best too. These boss fights feel more like BCNM

More raids are coming and I remember darkhold was fun and challenging. IMO it still is. It has puzzles and obstacles along with a mini boss and a real boss. The loot system in there was best too. These boss fights feel more like BCNM
( ' ')/\(' ' )

heh The only thing about Darkhold I don't like is no one wants to do them anymore. Open world dungeons are fun. Really fun, and anyone can come. not just 8 people. with 2-5 people sitting out. So darkhold style, but open!! Kinda like strong holds. I just really liked the loot system in there most
( ' ')/\(' ' )
I will agree the loot is 100xs better than ifrit and moogleheh The only thing about Darkhold I don't like is no one wants to do them anymore. Open world dungeons are fun. Really fun, and anyone can come. not just 8 people. with 2-5 people sitting out. So darkhold style, but open!! Kinda like strong holds. I just really liked the loot system in there most

Are we thinking of the same Darkhold?
Run past stuff,
kill a fish for a chest,
run past stuff,
hit a few circle things,
run past stuff,
*everything blurs togeather untill Ogre*
Kill miniboss while dodging ghosty death,
R U N P A S T S T U F F,
Hit the Garlean room if anyone needs it,
run past stuff,
*another blur*
Kill Batral.
On Ifrit: still haven't won, bad network latency prevents me from avoiding floor plumes 70% of the time unless I'm already running when they load under me.
Last edited by Halvaard_Vidan; 03-03-2012 at 06:14 PM.
QFTAre we thinking of the same Darkhold?
Run past stuff,
kill a fish for a chest,
run past stuff,
hit a few circle things,
run past stuff,
*everything blurs togeather untill Ogre*
Kill miniboss while dodging ghosty death,
R U N P A S T S T U F F,
Hit the Garlean room if anyone needs it,
run past stuff,
*another blur*
Kill Batral.
I liked DH too, but it's still easy, and not really a great design for a dungeon.


Also @ this comment I'm starting to call bs on the lag thing killing ppl 90% of the time , I have done this fight from ppl all over and when they fuck up they always blame lag cause its the easy way out. Countless times have i seen ppl using an ws or casting a spell, and then get blown up by eruption then immediately say it was lags fault. In fact the first time i ever got an 12 win streak on Ifrit was with an EU group who asked me to join cause i was afkish @ ifrit, and most of the time we had 0 deaths in the fight.Are we thinking of the same Darkhold?
Run past stuff,
kill a fish for a chest,
run past stuff,
hit a few circle things,
run past stuff,
*everything blurs togeather untill Ogre*
Kill miniboss while dodging ghosty death,
R U N P A S T S T U F F,
Hit the Garlean room if anyone needs it,
run past stuff,
*another blur*
Kill Batral.
On Ifrit: still haven't won, bad network latency prevents me from avoiding floor plumes 70% of the time unless I'm already running when they load under me.
I'm not gonna say the lag isn't there, but it isn't stopping anyone from dodging eruptions.
Last edited by Firon; 03-03-2012 at 08:36 PM.
BUT ON MY SCREENAlso @ this comment I'm starting to call bs on the lag thing killing ppl 90% of the time , I have done this fight from ppl all over and when they fuck up they always blame lag cause its the easy way out. Countless times have i seen ppl using an ws or casting a spell, and then get blown up by eruption then immediately say it was lags fault. In fact the first time i ever got an 12 win streak on Ifrit was with an EU group who asked me to join cause i was afkish @ ifrit, and most of the time we had 0 deaths in the fight.
I'm not gonna say the lag isn't there, but it isn't stooping anyone from dodging eruptions.
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