Page 6 of 69 FirstFirst ... 4 5 6 7 8 16 56 ... LastLast
Results 51 to 60 of 685
  1. #51
    Player lezard21's Avatar
    Join Date
    Feb 2021
    Posts
    750
    Character
    Arngrim Hallbjorn
    World
    Louisoix
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Skiros View Post
    Like more than half of the opener, the busiest part of your rotation, is just pressing 1 (ruin). The job practically plays itself, with virtually zero room for optimization. There is virtually no fail state either. It's also basically a one-hotbar job.

    I sincerely hope Square Enix does not think this is the way to go for all future jobs. This is embarrassingly unacceptable even from a casual perspective.
    Unsurprised. Shb made it obvious that FFXIV was slowly turning into a videogame for people that are bad at videogames and EW just continues that trend.

    I wouldn't be surprised if further down the line Ultimates get AoE markers and Echo buff due to casual players feeling entitled to have things handed to them.
    (17)

  2. #52
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Okay. I doubt you'll be missed.
    (5)

  3. #53
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by lezard21 View Post
    Unsurprised. Shb made it obvious that FFXIV was slowly turning into a videogame for people that are bad at videogames and EW just continues that trend.
    It's as if this is a casual MMO or something! Also, complexity =/= fun more often than you may realize. If people really wanted complex job design, they would be giving us complex job design.
    (8)
    Last edited by Vahlnir; 12-04-2021 at 06:01 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #54
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Guess I'll just copy-paste my remarks from a discord discussion into here now that I've actually gotten my hands on SMN. Ignore the fc banter in the screenshots, I guess.
    ========================================
    This feels like it should be a tank class
    or what a healer DPS kit SHOULD be, certainly not a kit for a DPS.
    nothing compared to old summoner.
    and it's just as empty feeling as MCH is, if not worse
    radiant aegis is also very useless due to low duration combined with usable with carby only. (should just make it 60s duration since it'll be difficult if not occasionally impossible to time this to be useful with raidwides)
    the class also does not change from 80 to 90, so this is how it's gonna play at level cap
    for those who don't believe me

    the only 80-90 stuff is traits, and none of them actually change things, only up potency and toss in some pretty FX.

    Take away the FX and this job is very shallow.
    HOWEVER, at least it's not lore-destroying changes like all the healer ones have been for two expansions.

    and before anyone goes "but they're going to build off it"

    ShB MCH and healers since SB prove that wrong, right there. as well as general dealings with other classes. things are not built off of in this game when it comes to these simplification reworks, what you see is what you get and what you're going to be stuck with unless JP raises hell or the devs change their ways, and I can tell you right now the latter is never going to come to pass.
    TL;DR, I am both angry and dissapointed. And what happened to me with SB AST has happened again with ShB SMN, where my favorite class that I only got really into near the end of the expac was gutted going into the next one.
    Also, it's button bloated, and noticeably at that, you could compact the summon trio down to one button that goes ifrit>titan>garuda, Energy Drain+Siphon could be turned into a trait that adds fall off AOE, same for Fester/painflare, and you could merge searing light with the level 2 shield and it wouldn't change a thing. Ruin IV also might as well not exist with how little you get to use it OR be a temp upgrade to Ruin 3. Astral Flow, too could just not exist as a separate button and be merged with the summon skill that it effects. The Gemshines could also be merged with your ST and AOE filler, too.

    Take those out, replace them with OGCD heals, and you'd have a good healer, lol.
    It also feels like shit because they got rid of the back-n-forth combo thing that added more variety to things. It's now just 1spam the class or 3spam the class. The ONLY, and I mean the ONLY saving grace that'll probably keep people form bitching too hard is the pretty FX, but like I said, what's left when you take those away... something pretty shit if you ask me.
    And you're going to hear me bitching for two years about this only for them to fix nothing, so you better get used to it now.
    because god knows they didn't pay attention to healer concerns and that was an ENTIRE role, a single class' concerns are certainly going to be ignored comparatively
    Also, all the clowns who told me they were going to build off of ShB healers and make them more interesting, especially on the DPS side. They owe me sub time cards. Since the proof is in-game now that such was a lie.
    ==========================================================================================
    I could organize it for more clairty but I think it's fine like this.
    (18)
    Last edited by Laphicet; 12-04-2021 at 06:09 AM. Reason: Char limit is a thorn in my side.

  5. #55
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,071
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Laphicet View Post
    SB MCH mains laugh at you and Healer mains continue to laugh at you and anyone who thinks this. It's not going to happen, once that complexity is gone it's gone for good with this dev team and their constant focus on appealing to bottom of the barrel players.
    Yeah I'm literally a healer main so... I said I hope they do. Do I think it will happen? Probably not. If SMN stays as it is I will play it, if healers stay as they are I will move off of them.
    (0)

  6. #56
    Player
    Vivix's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vivix Sekhet
    World
    Mateus
    Main Class
    Sage Lv 86
    I liked SMN exactly how it was before. They could have changed it's named and invented an entirely new job with this rework. I don't care if people didn't like dots or felt like the rotation was janky. They didn't need to like the job as long as someone else did. What's the point in claiming to design an mmo that has something for everyone then reworking the job as soon as it develops a niche audience. Just look at the removal of monk positionals.
    (14)

  7. #57
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    Yeah I'm literally a healer main so... I said I hope they do. Do I think it will happen? Probably not. If SMN stays as it is I will play it, if healers stay as they are I will move off of them.
    But you are literally playing the same thing if you move to Summoner.
    A one button class lacking depth.
    Like what is the fun in that? Hell, I'm considering switching to Sage because /that/ at least isn't Black Mage or Red Mage.
    Just to get a bit of an itch that I need, in order to not be bored out of my mind because they made Summoner basically a healer.
    (3)
    Last edited by Riusvell; 12-04-2021 at 06:14 AM.

  8. #58
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by lezard21 View Post
    Unsurprised. Shb made it obvious that FFXIV was slowly turning into a videogame for people that are bad at videogames and EW just continues that trend.

    I wouldn't be surprised if further down the line Ultimates get AoE markers and Echo buff due to casual players feeling entitled to have things handed to them.
    It's not that the game is turning easy but rather Square Enix are pushing the complexity to optional content and increasing the accessibility of the mandatory content like your rotation and things. IMO anyway

    I don't really have a problem with this I think. I think I have more of a problem with lack of diversity, especially amongst tanks for example or healers, but the lack of complexity I don't mind. You can make up for that with encounter design imo.
    (3)

  9. #59
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Energy Drain/Fester/Painflare seem archaic to me. Fester and Pain I can work with but Ruin 4 just seems out of place. And the CD for it is too long. Once the novelty goes away you'll see it for how barebones and shallow it actually is.

    And as stated previously you will run into MP problems making Lucid mandatory. Because a full rotation is going to cost you half your mana the ability to raise is going to be drastically reduced.

    The damage shield overall is a nerf in both percentage and availability. Previous shield was 30% HP and on a 30s recast with 2 charges.

    Devotion is twice as long so that's alright I guess.

    An issue I have with Bahamut and Phoenix is you must use Bahamut and then Phoenix. You have no choice and you'll want Bahamut for big burst damage. And Phoenix for heals. It is VERY restrictive. Bahamut and Phoenix should be different buttons IMO.
    (6)

  10. #60
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Me, a healer main: "tell me more about how empty, uninspired, and fillery this new rotation feels..."

    (28)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

Page 6 of 69 FirstFirst ... 4 5 6 7 8 16 56 ... LastLast