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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ssunny2008 View Post
    Just because we spam PB more often doesn´t mean that something is advanced or that we get put more under pressure. You´ll just spam the same skills over and over again as you did before, BUT without positionals and skills which might break the flow you had before.
    I could argue that adding positional requirements to two skills you spam over six stacks isn't advanced at all. Actually, I already said it was brainless. Celestial Revolution was even introduced to this Blitz system as a consolation for screwing up and getting 2:1 ratio of beast chakra, which tells me you can mess this up.

    Overall we´ve less skills, less to do, a static job in exchange for nothing but a worse "Midare-system" we already have on SAM.
    Ok, you are entitled to your opinion. However, I would say that Masterful Blitz actually expands on ASTs seal system as they have more similar elements to their mechanics than SAMs sen acquisition. But I digress.

    There is no flow without positionals / only 2 positional skills you barely use. The flow CAME with hitting ALL positionals. A static job... one where it doesn´t matter where you´re as long as you´re in boss range... has no flow. Just look at tanks or RDPS. Nothing is more boring to play especially since SHB. 123, 123, 123, 123, 123, 123, 123, 44444, 123, 123, 123.... meanwhile being anywhere. What an insane experience!!! Atleast BRD has to care for DoT proccs, oh wait.....
    You seem to be under the impression that I am in favor of the removal of positional requirements. I mean who are you really barking at? I firmly stated that I can understand how this grieves career MNK mains losing 4 out of the six. That is very impactful without question. All I have stated is that perhaps it was necessary due to the Blitz system, and advised that we at least give it try to see how the MNK flow feels in comparison to before. Seriously WTF is your problem?

    And there it is... again it´s just about "animations". It might be wrong, but given to logs, you don´t seem to play MNK much, you don´t play savage and you definately don´t max your stuff. Again... playing a class for its animations has nothing to do with its gameplay.
    Again, what the hell? I stated that I am a novice MNK. I just picked it up in ShB and I love the job, and I am looking forward to these changes. Yet you go on the offensive with some savage log BS? What are you actually trying to achieve? Taking your grief out on others, and trying to get them to follow suite. "Eff your optimism" is that it? Get off of your high horse. I mentioned the animations along with it just being QoL. It's not a big deal and understand that such things shouldn't get in the way if you are min/maxing. Or am I wrong about that too? Better speak up loud. Make sure we all hear you.


    SE doesn´t cater the 90% here. They cater only some guys, which think they OWN the game.
    I am actually curious to who actually think they own the game.
    (2)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gemina View Post
    Snip
    I know it´s SE´s fault to follow the wrong feedback. But they just follow claims like yours. Ppl who barely play the job show up like "It needs to change... there are 19 other jobs to play, but please change it... i love MNK animations so much!".
    It´s just wrong and you can claim like me or another MNK main own the game too ofc, but there is a huge gap between:

    - being able to swap jobs easily and ignore MNK caused by positionals

    or

    - stay with the ONLY positional heavy class for years and call it my main.

    Being the only positional heavy class has been a unique aspect of the game. As i said before it´s comparable to BLM, which is unique in itself too and have the same low playerbase. But it doesn´t get changed because ppl are like "I don´t play it, but it´s so perfect designed!" meanwhile MNK is like "I don´t play it, but it´s bad designed!".... like wtf?!

    If you really think i´ve a problem with you, then you´re wrong. It just gives me a headache to read stuff like "Job will be busy as before, job looks so cool now, i´m so excited!", when we lost pretty much everything for "just another gauge with animations". (Same as the new SMN)
    (6)