Fair enough. My only point was that it can easily check off plenty of "uniqueness" boxes----without needing to be any weaker or clunkier than its counterparts.
- trait,
- safest invuln (unless you somehow need to sacrifice yourself now to save for less than 5 min later),
- relatively low CD despite having at most the HP cost of Hyperbolide (though no immunity from debuffs for the few fights that still allow such),
- further synergy with TBN against the delayed damage
- etc.
Or, to put it even more simply, that unique concepts themselves don't screw over design; only uniquely little sense or polish does.



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