No. Utter neglect is how you get Living Dead. There are nigh infinite other ways to go about making a unique invulnerability skill none of which necessitate that it be clunkier, more party-taxing, and weaker.
Consider a design as simple as: "Living Dead - Trait: If struck by an attack that would normally kill you, would-be fatal damage is instead delayed by 8 seconds. Damage delayed cannot exceed 1 less than your maximum health points. This effect cannot occur more often than every 5 minutes." Add a persistent visible aura over the Living Dead duration. Simpler, and more functional, but also more unique.



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