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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Saefinn View Post
    I think it depends on the old enthusiasts you're talking about. I come from the standpoint of favouring variety. It's just an improvement on what we've got because it means fewer of your skills are variations of The Balance and have another function. In 5.0 your seals only affected the potency of an AoE version of The Balance (because that's all Divination is) and you have to use The Balance matching different seal to build up to it and if you can't use that seal? Use a version of The Balance that's slightly better but with no seal.

    With Astrodyne you get:
    - MP Resto
    - Spell cast time and recast time reduction
    - Damage and healing potency boosts

    Not only do you get a 5% heal & damage bookst, but you also get to cast faster, your recasts are shorter so you can use abilities sooner. If you time everything well I expect it could mean getting 12 seconds knocked off of Macrocosmos' recast timer.

    The MP resto isn't anything to get too excited about because MP management is super easy, but there's still situations where you might benefit from an MP regen (like raise heavy runs).

    This is because the effects of the seals are iterative, so it's not a choice between the 3 effects, you get all 3 effects if you win at the card game. It feels more meaningful than what it is now.

    To me, it's a step in the right direction...I know I keep using that phrase, but that's how I feel about AST and SGE, I don't think they're significant enough to excite me, but mean I'll enjoy things more than I do now.
    I suppose that sums it up. Astro has always had this "luck of the draw" feel to it. 5.0 took that out of cards and put it into seals/party make up. RNG is still there. But nowhere near what it was in Stromblood. Astro in Stormblood was a blast to play.

    With the changes to minor arcana (still giving you the "luck of the draw feel", the seals being tied to astrodyne and offering no punishment for bad RNG, divination being a straight party buff not tied to RNG, play and crown play not affecting each others cooldowns.

    You're right. This is a good direction for ASTRO. Divination, Astrodyne with 3 seals, a 6% ewer on myself(greed), got lucky with a Lord draw (crown that), throw combust, Fall Malefic/gravity II few times, hit stellar explosion, followed up with macro cosmos. Boss or mob literally bombarded by fortune telling and astrology.

    I wonder how Lady/Lord scales? Magic Damage? Can it crit?
    (5)

  2. #2
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sqwall View Post
    I suppose that sums it up. Astro has always had this "luck of the draw" feel to it. 5.0 took that out of cards and put it into seals/party make up. RNG is still there. But nowhere near what it was in Stromblood. Astro in Stormblood was a blast to play.

    With the changes to minor arcana (still giving you the "luck of the draw feel", the seals being tied to astrodyne and offering no punishment for bad RNG, divination being a straight party buff not tied to RNG, play and crown play not affecting each others cooldowns.

    You're right. This is a good direction for ASTRO. Divination, Astrodyne with 3 seals, a 6% ewer on myself(greed), got lucky with a Lord draw (crown that), throw combust, Fall Malefic/gravity II few times, hit stellar explosion, followed up with macro cosmos. Boss or mob literally bombarded by fortune telling and astrology.

    I wonder how Lady/Lord scales? Magic Damage? Can it crit?
    Astro in stormblood=will always be the best my god did the class just felt so perfect I cant stop saying oh my god who made this job so perfect till sbh cards makes me like umm really? perhaps its why I love the new EW coming card system, maybe me and you and others who like it are the same ones the LOVED stormblood cards.
    (3)