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  1. #1
    Player
    Recon1o6's Avatar
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    Sep 2016
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    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    +1 from me

    Its staggering just how poorly treated the tanks and healers are. The job devs are blind to feedback ("We haven't seen any feedback about making blood weapon have stacks") at the best of times and actively ignore it at worst ("We can't think of anything to improve scholar")

    Their model of "healers only heal" is at odds with the battle design. The regen/barrier healer push they made is pointless, healers are direly lacking in dps, buffs and debuffs. Basically anything that makes the massive amount of time when they don't need to heal interesting

    Tanks have virtually no tanking responsibilities anymore (bosses auto position, tank busters are increasingly rare, tank swap mechanics are actively ignored most of the time), three of them have the exact same press a key 5 times (shb) or 3 times (EW) mechanics.

    Both roles also have absurd amounts of homgenisation and at least 1 job that is desperate to get an identity back.


    Its on record somewhere that the job designers dislike developing tanks and healers. So lets get some in that do. Lets get someone who can make tanks actually tank and healers be fun dual role specialists like they were from ARR-hw (whm)/SB (ast/sch)
    (22)

  2. #2
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    8,226
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Its staggering just how poorly treated the tanks and healers are. The job devs are blind to feedback ("We haven't seen any feedback about making blood weapon have stacks") at the best of times and actively ignore it at worst ("We can't think of anything to improve scholar")
    I haven't seen a lot of talk about blood weapon other than occasional mentions that would be easy to miss. I can't disagree with them about scholar really, what is there to really add to it? Yet another heal?
    (2)

  3. #3
    Player
    Recon1o6's Avatar
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    Sep 2016
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    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jeeqbit View Post
    I haven't seen a lot of talk about blood weapon other than occasional mentions that would be easy to miss. I can't disagree with them about scholar really, what is there to really add to it? Yet another heal?
    Lets see how about
    -making selene and eos distinct again (whm has stun ast did once till it was taken away for no discernable reason, no healer has a silence now and selene had a silence)
    -giving back shadowflare (damage and a slow and a good use of aetherflow)
    -something not healing related tied to the fae gauge (which is now used for a single action low in the healing priority)
    -Returning rouse and changing the level 80 capstone to something distinct (its literally rouse but glitchy)
    -A debuff that lowers incoming damage like eye for an eye once did (eye for an eye was finicky with a 20% chance, but it was vital against certain bosses)
    -making dissipation NOT kill the fairy

    and all that is without mentioning its dot class identity it once had which should never have been taken.

    All the healers need dps actions. Sage at the very least needs just a single potency change- toxikon to at least double dosis' potency. Then its gcd loop will not be 1,1,1,1,1,1,1 like the others are rn which is incredibly unpopular.

    Sch gets its dot mage returned. Whm can have an elemental rotation with light magic finishers. Astro can get a couple of proc based attacks and ogcds. That leaves sage with its charge system.

    I don't even play sch much out of playstyle preference. Never really touched it past 54 back in HW since I fell in love with astro at that time and quit healing in 5.1 but even I can see just how shit its kit is nowadays

    Healers are green dps, mitigators, buffers and debuffers. Not cure bots which is what SE made them into in shb
    (10)
    Last edited by Recon1o6; 10-20-2021 at 02:01 AM.

  4. #4
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    8,226
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Recon1o6 View Post
    -making selene and eos distinct again (whm has stun ast did once till it was taken away for no discernable reason, no healer has a silence now and selene had a silence)
    Making it distinct again would be pointless because people find the optimal one and use that. That seemed like the reason they were made the same.

    -giving back shadowflare (damage and a slow and a good use of aetherflow)
    Damage spells aren't being added to other healers so it makes sense that it wouldn't be added to scholar. Shadowflare was a bit annoying with the way it was casted too.

    I don't even play sch much out of playstyle preference. Never really touched it past 54 back in HW since I fell in love with astro at that time and quit healing in 5.1 but even I can see just how shit its kit is nowadays
    To each their own, scholar is my favorite healer and a lot of people I've talked to feel the same way.
    (3)

  5. #5
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Making it distinct again would be pointless because people find the optimal one and use that. That seemed like the reason they were made the same.
    From what I can tell, the way they keep screwing up the response time for pet actions, the philosophy of a below-ground level of skill floor for the sake of accessibility, and the removal of "synergy from the role" in favor of making "synergy" the defining aspect of Dancer, are bigger reasons as to why they removed Selene's skills.
    Otherwise, SCHs would still have a single target silence (which was difficult to use because of pet responsiveness), an AoE Esuna (which required you to make the choice of using Selene over Eos, which made healing just an eensy bit harder since you didn't have the AoE regen, convalescence, or that magic damage mitigation), and an AoE haste (which is synergy).

    Damage spells aren't being added to other healers so it makes sense that it wouldn't be added to scholar. Shadowflare was a bit annoying with the way it was casted too.
    AST is getting a few, actually.

    To each their own, scholar is my favorite healer and a lot of people I've talked to feel the same way.
    I'm sure that's true, but that doesn't mean that the design cannot be improved.
    (14)

  6. #6
    Player
    Recon1o6's Avatar
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    Sep 2016
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    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Making it distinct again would be pointless because people find the optimal one and use that. That seemed like the reason they were made the same.

    Damage spells aren't being added to other healers so it makes sense that it wouldn't be added to scholar. Shadowflare was a bit annoying with the way it was casted too.

    To each their own, scholar is my favorite healer and a lot of people I've talked to feel the same way.
    A damage spell has been added to another healer. Astros got its new star shower attack at level 90. Furthermore, puddle based attacks in case you missed it are getting an improvement to how they are cast. Check out the recent live letter.

    Go check out the healer forums and you'll see just how much sch's miss their old kit.
    https://forum.square-enix.com/ffxiv/...ly-do-with-SCH
    https://forum.square-enix.com/ffxiv/...ch-the-Scholar.
    https://forum.square-enix.com/ffxiv/...-healer-issues

    The biggest complaint around healers as it stands, and asked several times in the media tour is "Can healers get more damage buttons"
    SE's lack of healer designers is testament to this.
    If a tank or dps were reduced to 1 dot and 1 nuke, there would be an uproar. There's no reason this should be the case with healers and it has to stop, and all the other problems with healers get looked at too
    (14)
    Last edited by Recon1o6; 10-20-2021 at 03:57 AM.

  7. #7
    Player
    Melorie's Avatar
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    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Nishira View Post
    SNIP
    Yeah, AoW is a huge lackluster imo. I'm not even talking about potency here, but the sound, the effects... It doesn't feel good to use it. I seriously can't stand doing dungeons with it because that AoE is just... ugh, bad.

    I also feel that Scholar has been having an identity crisis, not unlike summoner had I suppose. You have the fairy, and you are the "i have a pet" healer, but it doesn't really feel this way. The fairy gauge is borderline useless and feels clunky, I honestly forget about it all the time. The fairy response is horrible, you have almost 0 control towards it, and the tactician aspect of the class feels a bit lost to me. You don't really feel like a tactician while playing and executing your skills. It feels really over the place, and the synergy of the kit looks really weak (the heals are very strong btw, i'm not really talking about balance here) to me even when compared to other healers, let alone another class.
    (10)
    Last edited by Melorie; 10-20-2021 at 03:57 AM.

  8. #8
    Player
    MiaShino's Avatar
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    Jun 2021
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    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nyarlha View Post
    Queuing for a specific thing will always take longer on average. It seems like the algorithm takes some time to pull people from roulettes to help you out.

    Roulettes though? Those queues are lightning fast compared to what we had in HW or even Stormlood.
    Quote Originally Posted by MiaShino View Post
    No offense assumed! Umm, I would say polling the friends and from own experience roulette queues can actually be much longer on the average.
    I am not attempting to be spicy here but this was covered in the first line of my post.

    Edit;

    We should not compare queue times from HW me thinks as FF14 was far less popular then! I did not even know about it.
    Of course the queue will be shorter especially after influx of popular streamers moving from other games to FF14 then they were when the game was newer.
    (1)
    Last edited by MiaShino; 10-20-2021 at 10:17 AM.

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MiaShino View Post
    I am not attempting to be spicy here but this was covered in the first line of my post.

    Edit;

    We should not compare queue times from HW me thinks as FF14 was far less popular then! I did not even know about it.
    Of course the queue will be shorter especially after influx of popular streamers moving from other games to FF14 then they were when the game was newer.
    Well, if it was only dps playing, queues would still be just as long or longer. The fact queues are shorter means that more people are playing tanks and healers than before, because the ratios of them in content hasn't changes (still 1/1/2, or 2/2/4, or 3/6/15)
    (4)

  10. #10
    Player
    MiaShino's Avatar
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    Jun 2021
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    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Well, if it was only dps playing, queues would still be just as long or longer. The fact queues are shorter means that more people are playing tanks and healers than before, because the ratios of them in content hasn't changes (still 1/1/2, or 2/2/4, or 3/6/15)
    Well, yup? Of course there are more playing tanks and healers. There are more people playing on average then there were years ago for reasons most varied.

    If 10% play healer, 20% play tank, then 70% play deeps out of 100,000 people then 2,000,000 join but the ratio of engagement remains the same you will end up with more tanks and healers then you started with. The averages however will remain bad.

    Then you must consider that many are coming from other games where healers may be handled better thus inflating the above percentages. Given additional time queue times for deeps will stabilize at their usual way too long for all as new players move on to more engaging classes or quit.

    It is far far easier to fill a queue if you have 200,000 healers to pull from then 10,000 especially if any of those healers are farming content for the many reasons they have to do so. Queues will be faster even if the above ratio remains stagnant.

    Our queue times are quite long over here (me, family, friends). As I stated elsewhere though, I am done attempting to prove that there appears to be less playing healer and tank (especially healer). It is what it be and the arguments remain the same of which I cannot counter.

    I state my queue time as anything non healer is long. The response is "my queue time is short as dps". I ask friends, they corroborate that their dps queue is also long. We kinda well, we just shrug and sit in our twenty minute queue because what else can I do?

    So will end this as I did my last post. There appears to be a lack of interest in tanking and especially healing in FF14. Asking friends, they enjoy tanking more then healing for most content. Square has its collected data and has proven it will do with it as it pleases. My group will funnel into dps positions as they grow bored until they quit and there is little I can do about this. When they quit so shall I.

    Swtor is coming out with new content, I have been getting back into Starcraft. I am due to try a second run of Disco Elysium. There are far better uses for my time then re-living the point and click adventure, "I have no mouth but I must scream." Hmm. Maybe I will play through that one again!
    (4)

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