+1 from me

Its staggering just how poorly treated the tanks and healers are. The job devs are blind to feedback ("We haven't seen any feedback about making blood weapon have stacks") at the best of times and actively ignore it at worst ("We can't think of anything to improve scholar")

Their model of "healers only heal" is at odds with the battle design. The regen/barrier healer push they made is pointless, healers are direly lacking in dps, buffs and debuffs. Basically anything that makes the massive amount of time when they don't need to heal interesting

Tanks have virtually no tanking responsibilities anymore (bosses auto position, tank busters are increasingly rare, tank swap mechanics are actively ignored most of the time), three of them have the exact same press a key 5 times (shb) or 3 times (EW) mechanics.

Both roles also have absurd amounts of homgenisation and at least 1 job that is desperate to get an identity back.


Its on record somewhere that the job designers dislike developing tanks and healers. So lets get some in that do. Lets get someone who can make tanks actually tank and healers be fun dual role specialists like they were from ARR-hw (whm)/SB (ast/sch)