For me scholar is interesting but sometimes it feels like there are… gaps? Might be because I’m not even close to max level tho but at the same time, I don’t have it with my whm which isn’t much higher. In a way I feel it’s the healer which they could go the craziest with, both from a toolkit pov and story pov with being a tactician. I’ve not played it before so I can’t comment on gameplay years back but from what I understood they used to have bane? To me it’d be awesome if they got dots and bane back, have AoW extend dot duration with a similar dr in a way as Holy (say 4-2-1 seconds extended, 7 total), and change the sound effect on AoW while they are at it (it is about as exciting as a vacuum cleaner eating a sock atm). Keep the one heal fairy, introduce an offensive fairy which gives you for example a 25% dps buff but a 35% healing debuff and give some fun dps abilities to the fairy. I think that way you’d avoid button bloat but still make the gameplay between the two different versions fundamentally different. One version focused on healing and shielding while throwing in dps in between and the other version more risky, both for solo and group play but an interesting option for those who enjoy a challenge and a more offensive healer.

I can see quite a few reasons why this would never happen, I’m just writing it down for fun and there’s probably a million issues with it