Quote Originally Posted by EthanMoonkin View Post
While I am intrigued about some of the changes, I also agree that the card system is still poorly designed and will not be enjoyable to play. At first I was excited because I thought Macrocosmos was an ogcd which would mean being able to weave in-between malefics like assize, but it's just a malefic substitute with a heal since their potencies are the same. The Lord is nice, but now your personal damage is completely based on rng and there's nothing you can do to change that no matter how much you master the class.

Just as someone already mentioned, damage will ALWAYS be better than healing. This is not an opinion but a matter of fact as that is how the game is designed. You are not benefiting the party by healing constantly, but you are by doing damage. This is something all players need to understand no matter what casual or not.

Being able to reroll the arcana for the other card would also be an option I'd he happy for but that would probably add to the skill bloat, so giving both equal amounts of damage will having a slightly different effect would also silver the problem.
I disagree with this statement. Gravity isn't RNG, Combust isn't RNG, Malefic isn't RNG. Personal DPS doesn't have to all be perfect, and for some to think that everything related to DPS needs to knock their socks of just further dilutes the job. Otherwise AST should have just been a R.DPS. At AST heart is a healer, and it is possibly the best healer in the game. Possibly.

I don't believe those that think the RNG on AST is bad....it's not. Far from it really. MNK currently has worse RNG, BRD has worse RNG. For me personally it's not hard to get a Divination opener, it's not hard to throw out a card every 30 sec, it's not hard to redraw, it's not hard to see when my non-sleeve draw Div isn't coming together well...and when I need to toss out minor arcana when I run out of redraws for 1 seal to get ready for Div.

AST has ALL the tools it needs to heal and DPS effectively. If people want to think it's DPS is completely behind an RNG system, then your missing the point. Minor arcana is fine with the new iteration, because it's basically an after thought currently. AST is the buff healer, and it's cards also serve as it's DPS. Every time you toss a card onto a Dragoon or a Black Mage, you the healer just increased your DPS.

You play AST well, and roll with the punches you can increase DPS quite a bit. The new Lord and Lady does NOT break the job at all. If anything it gives me more to do during slower moments.

I'm happy with the new changes.