Quote Originally Posted by Veloran View Post
We have been told there's a difference though, the terminology is simply inconsistent and confusing because it hasn't been fully elaborated upon.
Where have they said there's a difference? Unless there's something I've missed, per the lore book:"In addition to primal, the beings have historically also been known as 'eikons,' by both the Allagan and Garlean Empires who were adamant in their dismissal of the creatures' deific status."

Quote Originally Posted by Veloran View Post
I don't think the Bozja storyline would be required though. In the main story Garlemald's empire is basically already done for, Bozja was simply about the specific downfall of the 4th Legion and liberation of Bozja. All the elements for that are already in the MSQ - If we were to visit any of the Ilsabardian nations after Endwalker, there's already a good chance the legions overseeing them had fallen due to the events of Endwalker. Like Matsuno said, the real story of Dalmasca is what comes after it's liberation, not how it's liberated. So in what way would the Bozja storyline be relevant to that to the point of being required, other than introducing a few characters and a prelude to some of the ideas that might be in that storyline? Is there really any reason any of the characters should innately treat WoL differently just based on having done Bozja before? A few alternate lines upon some character's introductions are all it would take.
The big bad guy in Bozja storyline made his home in the largest still-standing city of Dalmasca and cutscenes show his troops in the streets of said city. It would be awkward to explain why Schrodinger's legion is simultaneously present or not present depending on whether or not you've done a side story that controls what happens in the whole region.

Quote Originally Posted by Veloran View Post
In effect, another Stormblood-esque expansion would be downtime. You can't have an entire expansion's main story have no tension, stakes, or drama, that would just be incongruent with everything else in the game. And you don't need to suddenly depower WoL to just being a good adventurer in order to have stakes. Simply reducing the scale of the story to a continental conflict is already drastically lowering them already, you can't just boot primals, grand heroism, or war out of the plot and think that people will remain invested in some little island-hopping adventure with squabbling lalafells. There's lowering the drama and then there's taking a boot to it.
That's just like your opinion, man. Just like how I'm sick of playing Nation Builder Simulator and I don't want yet another liberation/war story because it's tired.