Quote Originally Posted by Veloran View Post
Moreover, the inclusion that modern deities seem to be based on specific Ancient concepts, such as Ifrita to Ifrit, or Amaurot's Phoenix to Louisoix' Phoenix, further complicates the issue.
I feel like this was more of a call-back to connect summoning to the Ancients rather than saying that all gods and primals are actually Amaurotian blueprints. That could explain Ifrit and Phoenix but it can't explain tree people summoning a tree god, dragons (completely unknown beings to the Ancients) summoning a dragon god, snake ladies summoning a snake lady goddess, and centaur-like people summoning a centaur-like god. Then there's the fact that Shinryu is another dragon, as well as a primal, and looks that way because its summoner was influenced by Bahamut while using Nidhogg's aether.

Quote Originally Posted by Veloran View Post
And then, the question of the 1.0 cinematic. There, we see what appears to be the essences of the primals being freed from Silvertear by the massive Ceruleum explosion of the Agrius. How and why could this be the case? Well, it seems to me that the concepts of the primals were effectively being locked away there by Hydaelyn, and when the seal was cracked they were released, to be freely drawn upon for summoning once again.
If this were indeed the case, then how were the enemies of Allag able to summon primals 5000+ years ago? I think this needs a closer look before coming to conclusions. A lot of the lore from 1.0 has been retconned or paved over and I wouldn't base anything off of it.


Quote Originally Posted by Veloran View Post
As others have suggested, I would be interested in seeing another Far East/Hingashi expansion in the near future. Hingashi is an extremely isolationist nation, about as much as Ishgard was, so they likely have some hidden reason for being so. They're also wildly corrupt, so that's another reason to swing over. And furthermore while we dealt with Susanoo and Tsukuyomi in Stormblood, we never encountered the apex of that trifecta Amaterasu. We've also yet to see Nagxia or Dalmasca proper, and with the Imperial storyline seemingly coming to a close the question of what comes after for such provinces could be quite interesting, as Matsuno noted that was really the story he wanted to tell after Bozja rather than another liberation narrative. With a soft reset caused by the disillusion of the Empire, defeat of the 4th, and oncoming apocalypse in Endwalker, it could be none of the previous content in the area would even be made required by the MSQ. Aside from all that, an expansion in Meracydia also has potential - If anyone is left there who worshipped the Warring Triad or Bahamut, well, we killed the incarnations of all four, so they could be resummoned at any point and pose an issue.
We've already had a far-east expansion and I feel like showing up just because we're powerful and we don't like their government is a parallel to real life that we don't really need. I think Hingashi being closed off is just a writing tool to evoke feelings of Edo-period Japan. Meracydia would work if it wasn't the sole focus. It's a barren wasteland and I wouldn't expect to see any cities there that would qualify as a hub for the expansion.

Quote Originally Posted by Veloran View Post
Given the ruins on the First were all under the sea, it could be they simply still exist on the Source and nobody has found them. As far as I can recall we haven't exactly had the relations to ask the Sahagin about it.
It was specifically called out in-game that the underwater ruins of Amaurot on the Source likely do not exist anymore.